FRED Entertainment

February 12, 2008

Toy Box: Transformers Grimlock Mini-bust

Filed under: Columns,Toy Box — admin @ 5:45 pm

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The Transformers film might not have been high cinema, but it sure did make the bucks. Not only that, but Hasbro’s Transformers line of toys has been one of the very, very few hit toy lines based on a movie in the past decade. But if you’re looking for something a bit more than toys, and perhaps a bit more old school that the Michael Bay interpretation, you should check out some of the cool busts and statues currently on the market.

One of those is the Action Figure Express exclusive mini-bust of Grimlock. The bust was sculpted by Art Asylum and produced by Diamond Select Toys, and at 6″ fits in nicely not only with their other Transformer mini-busts (of which there are quite a few), but with some of the past busts done by other companies as well.

Grimlock is a limited edition of 600 mini-busts, and runs around $50. If you have any questions or comments, drop me a line at mwc@mwctoys.com, or visit my website Michael’s Review of the Week. Now on to the review!

The War Within Grimlock exclusive mini-bust

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This version of Grimlock is based on the comic book series “The War Within”, published back in 2002. These comics were grittier than the old show, with a more ‘adult’ feel. The writer, Simon Furman, now works for IDW Publishing who hold the rights for Transformer comics, so the rumor (and it’s just a rumor) is that we might see the series continue.

Packaging – ***
On the plus side, the packages keep the busts quite safe, they’ve used the nice, sturdy styrofoam for the interior trays, and there’s a great Certificate of Authenticty that comes in the box. On the negative side, there’s no windo, so you’ll be flying blind til you get him home.

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Sculpting – ***
Grimlock sports a reasonable amount of detail, very typical of this style of mini-bust. He’ll fit in nicely with the rest of the gang if you’ve been picking these up over time, and he’s relatively realistic. Or as realistic as a Transformer can be.

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One of the keys to a robot sculpt like this is a sharpness to the lines and angles. Robots aren’t soft and round – they have hard edges, better to slice you up. Sometimes it’s hard to get that metallic sharp appearance in a material like resin, but they’ve done a decent job.

Paint – ***
The paint work is fairly clean, although not outstanding. Grimlock is a character with a nice, broad pallette, which makes him a visually interesting guy on the shelf. Most of the cut lines are clean between these colors, and there’s very little slop. Some of the silver was a bit inconsistent in the coverage, but it was a minor issue, as were the few areas where the colors bleed into each other.

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Design – ***
Grimlock is ready for battle, looking like he just walked off the pages of the comic. The War Within Grimlock (and actually, Grimlock in general) is a character that likes hand to hand battle, and prefers using his Energon sword. Here, he’s preparing to take your head off with it, a fitting pose for the character.

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Value – **1/2
Bust prices have crept up about $5 – $10 over the last year, going from the old $40 – $45 to $45 – $50. Sad as that is, I can’t say it’s surprising considering the current economy. And at that price, this guy is a pretty average value.

Things to Watch Out For –
Be careful attaching the left arm and the ‘wings’ on his back. Both of these fit with metal posts inserted into the resin body, and it is very easy to break the resin if you don’t take your time.

Overall – ***
For fans of the license, this is a solid contender. He fits in well with most of the rest of the busts, even with him being done in the slightly different War Within style. If you’re a big fan of Transformers, I recommend giving him a look.

Where to Buy –
He was an Action Figure Express exclusive, but they may already be sold out. You can do an ebay search with MyAuctionLinks as well.

Comics in Context #213: Your Obedient Serpent

Filed under: Columns,Comics in Context — admin @ 5:43 pm

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cic20080212-01.jpgIn last week’s column I embarked on a mission: to track down animated cartoons that had made an impression on me when I was in grade school, but which I hadn’t seen since, and watch them again through adult eyes. I wanted to see how many of them I could find on the Internet, and what other animated cartoons of note might be there as well.

My quest proved to be more successful than I’d imagined. I found a lot of vintage cartoons that I recalled as mediocre or worse, and which lived down to my memories: King Leonardo and Friends, Linus the Lionhearted, Silly Sidney and Deputy Dawg and more. But there were also plenty that proved to be true classics.

Although I’ve seen many of the 1940s Superman animated cartoons as an adult, somehow I never caught up with the one I found perhaps most memorable from my childhood, in which Superman battles a gigantic tyrannosaur. But now I’ve found it: it’s called The Arctic Giant, produced by the Fleischer Studios, directed by Dave Fleischer, and released by Paramount in 1942.

Like the other Fleischer Superman cartoons, The Arctic Giant is remarkable for its dramatic lighting, “camera” angles and visual compositions and its sheer energy and momentum. The superhero genre was only four years old in 1942, yet the Fleischer studio caught its spirit perfectly. But what I didn’t expect from The Arctic Giant were the little touches that the Fleischer team added to the cartoon.

A prologue sequence recounts how the colossal dinosaur was found frozen in the Arctic and was transported south in a freighter with similarly colossal refrigeration facilities. A new wing is built for the “Museum of Natural Science” in Superman’s home city specifically to exhibit the frozen creature. The cartoon never names this city, but the museum’s main building is clearly the actual American Museum of Natural History in New York City, with its towers that make the 77th St. facade look like a storybook castle. The Fleischer Studios were originally located in New York, so perhaps they thought of Superman as based there, too.

There’s not much dialogue in the Fleischer Superman cartoons, but the few words pay off in this one. Assigned by The Daily Planet editor to cover the dinosaur exhibit, Lois stops by Clark Kent’s desk to kid him that he’s so timid the sight of the monster would make him faint. This may be condescending, but it seems more witty than cruel, and Clark, once Lois has left, seems amused by it. It’s the sort of repartee I’d expect from the Lois of the 1990s Superman animated series; how interesting to see that the Fleischers had already caught the Lois and Clark relationship so well a half century earlier.

Of course, the dinosaur is not dead but in suspended animation, and, of course, he wakes up. Lois interviews a workman at the museum who sets down an oil can, which accidentally topples into machinery, cutting off the refrigeration that keeps the dinosaur comatose. In this high tech present, I’ve had enough experience with equipment that malfunctions because one little thing unexpectedly went wrong, so it seemed just right to me that to little falling oil can would end up releasing the monster.

When I first got to the real American Museum of Natural History, I think I was slightly disappointed with the size of the dinosaur skeletons. Big as a real tyrannosaur is, it still fits within a room on the museum’s fourth floor, whereas in my childhood, pop culture tended to make a dinosaur at least as tall as the entire museum. So the awakened “Arctic Giant” is far bigger than a real tyrannosaur: his foot is so big that he simultaneously steps on and flattens two police cars. Marauding through the city, this tyrannosaur looks like he is the size of Godzilla, and that’s pretty amazing, considering that The Arctic Giant came out twelve years before the first Godzilla movie (1954)!

Watching Arctic Giant, I wondered, if Godzilla wasn’t the Fleischers’ model for their “Arctic Giant,” could it have been King Kong? That makes sense: they are both gigantic monsters that stalk through a major city; like the dinosaur, Kong too was transported to New York by boat; Kong and the “Arctic Giant” both wreck an elevated subway line. And, of course, the dinosaur also menaces a young woman: at one point the tyrannosaur scoops Lois up in his mouth!

Superman goes to the city’s–and Lois’s–rescue, and there is a striking sequence in which Superman leaps to the tops of a succession of skyscrapers. Even though Superman streaks across the sky in the opening credits, this cartoon was definitely made before it was decided that Superman could fly. On the other hand, on the cover of Action Comics #1 Superman raises a car above his head; by Arctic Giant his strength has grown tremendously. The monster demolished the museum wing in escaping, and in order to rescue Lois, Superman lifts enormous chunks of rubble that dwarf him in size. This looks astounding to me in 2008; what must it have looked like to audiences in 1942, long before the recent rise of CGI, back when the superhero genre was still brand new?

Upon rescuing her from the rubble, Superman warns Lois to stay out of danger, but once he’s gone, she says she’s not giving up on this story. She doesn’t seem foolhardy, as she often does in these cartoons, but rather dedicated to her job. She isn’t the least bit shaken after her close encounter with the dinosaur, and that seems appropriate for Superman’s leading lady, and should have strongly impressed audiences in this pre-feminist period: she wasn’t continually screaming like Fay Wray did at Kong.

The Arctic Giant mostly seems to take place in New York City, but the marauding monster soon crashes his way through a dam as big as Hoover Dam, flooding what seems to be a country setting with small houses. Superman topples a mammoth mass of rock to seal the gap in the dam. Then the monster is back in the city, wrecking a bridge that looks very much like one of New York’s (with Superman lifting an entire span, with trucks and cars on top, back into place!) and finally stalking towards what could be Yankee Stadium. This is where the dinosaur scoops Lois up in his mouth, and Superman has to go in after her. It’s not quite the “belly of the beast” in Joseph Campbell’s phrase, but close enough to fit the archetype. Once Superman rescues her (again), Lois again shows nerves of steel, whereas you or I, after spending time in a dinosaur’s maw, might be in the verge of nervous collapse; after Superman again cautions her, she even jokingly addresses him as “milord.” She kids Clark Kent abut fainting, but this Lois seems incapable of doing the same.

I recalled Superman killing the tyrannosaur in Arctic Giant and my disapproving: kids, after all, love dinosaurs. On seeing the cartoon again, I am pleased to say my memory was wrong. Superman topples the dinosaur, and there’s a Daily Planet front page with a photograph that seems at first glance to show the tyrannosaur lying prone, but this time I saw the headlines saying that Superman “subdued” the creature, what is now in the “park zoo” (Central Park? Bronx Park?). So it seems that the Fleischers anticipated Jurassic Park here.

And so the cartoon ends with Lois and Clark at the Planet, with Lois sitting on Clark’s desk, showing off her legs (the Fleischer team clearly regarding her as a sex symbol for the adults in the audience), and Clark doing what was a trademark of these Superman cartoons, breaking the fourth wall by giving a wink to the audience. The Arctic Giant lasts only a little over eight minutes, but it has thrills, spectacle, humor, sex appeal, and a “meta” touch at the end. What more could one want?

More than once, upon hearing volunteers at the Museum of Comic and Cartoon Art ask visitors to become MoCCA members that they ought to play the musical question from Max and Dave Fleischer’s Bimbo’s Initiation (1931): “Wanna be a member? Wanna be a member?”

I don’t recall seeing Bimbo’s Initiation as a child, but it certainly and deservedly turned up in Fleischer retrospectives I saw in the 1980s, and it’s about as different from the Fleischers’ Arctic Giant as can be.

“Bimbo” is certainly an odd name for a male anthropomorphic dog, who is now best known for his supporting roles in Betty Boop cartoons. In this cartoon, however, Bimbo is the lead and Betty the supporting cast member. Not only that, but this is one of her earliest appearances, when she was supposed to be a dog, not a human. She looks like the familiar later version, except for her doglike ears.

Watching Bimbo’s Initiation again on YouTube, I decided to apply the Joseph Campbell approach to this infamous cartoon. Walking along a city street, Bimbo tumbles down a manhole, thus inadvertently crossing a Campbellian threshold and descending into an underworld. This might also be an allusion to Alice falling down the rabbit hole into Wonderland. Bimbo, however, finds himself in a sort of hell.

Bimbo lands in the subterranean headquarters of a strangely garbed secret society, who chant in deep male voices, “Wanna be a member? Wanna be a member?” “No!” protests Bimbo. But their invitation is a Campbellian “call to adventure,” and according to Campbell’s monomyth, denying the call always leads to dire consequences. So Bimbo finds himself in a series of seeming death traps, often involving sharp, phallic blades, one of which comes to life and tries to bite him. If the dangers weren’t treated in a somewhat comedic manner, this could easily be a horror story.

As the cartoon’s title indicates, Bimbo is being put through an initiation ritual by this secret society. Presumably these traps are intended as a test of manhood. But whenever the society members return to pose their musical question, “Wanna be a member?” Bimbo persists in refusing to join, and yet more danger ensues.

Midway through the cartoon, the dog-eared Betty Boop appears and beckons to Bimbo. This time Bimbo, sexually aroused, happily accepts the invitation and he follows Betty through a doorway only to lose her and be subjected to yet more traps. Ultimately Bimbo is confronted once more by the leader of the secret society, who poses his question “Wanna be a member?” yet again. Bimbo still refuses, until the leader unmasks, revealing “himself” to be Betty. Now Bimbo definitely wants to be a member, the other secret society members reveal themselves to be Betty lookalikes, and the cartoon ends with Bimbo and Betty dancing hand in hand, while the Boop lookalikes provide a backup chorus line. The subterranean hell has become a romantic heaven.

So, if Bimbo is being initiated into masculinity, he refuses as long as he perceives it as requiring submission to alpha males upon threat of violence. Achieving adult masculinity becomes much more appealing to Bimbo when he comes to see it as the means for making a sexual connection with Betty. (So perhaps the word “member” in this cartoon is also a sexual allusion.) At the cartoon’s end Bimbo has passed the initiation, but instead of participating in power games with other males, he instead wins the hand of the leading lady.

Long before I read my first DC superhero comic, I was a staunch fan of another DC Comics title, The Fox and the Crow, a funny animal series which had an impressively successful run from 1951 to 1968. Although I was pleased to see the Fox and Crow turn up in cameos in the first issue of DC’s new revival of Captain Carrot, DC didn’t own these characters. Not until the 1980s, when I read Of Mice and Magic, Leonard Maltin’s pioneering history of animation during the Hollywood studio system years, did I learn that the Fox and Crow first appeared in Fox and Grapes, a 1941 cartoon directed by Frank Tashlin, who later and briefly made memorable cartoons for Warners. Tashlin would go on to direct live action comedies starring Bob Hope and Jerry Lewis (who, coincidentally, also starred in DC Comics series in the 1950s and 1960s).

Despite all the classic cartoon retrospectives I’ve attended over the decades, Fox and Grapes never turned up and remained a mystery to me. But now YouTube has finally given me the chance to see it, and it is surprising from start to finish.

Surprise #1: The Fox and the Crow are unmistakably voiced by none other than supreme Warners voice artist Mel Blanc!

Surprise #2: Maybe this shouldn’t have been so surprising, since I remembered from the comics that the Crow’s first name was Crawford and the Fox’s first name was, of all things, Fauntleroy, as in Little Lord Fauntleroy. When the Fox makes his entrance in Fox and Grapes, he is skipping along a bridge, virtually dancing, wearing a straw hat and enormous bow tie, whistling or singing “la la la” to the tune of a Strauss waltz, his rear end swinging back and forth. Later, Blanc elaborately rolls his “r’s” when the Fox speaks of grapes. Could it be that Tashlin intended the Fox to be gay? (In that same year, 1941, Disney released The Reluctant Dragon, whose title character also seems to be as stereotypically gay.)

Reportedly, Chuck Jones credited Fox and Grapes as a major inspiration for his Roadrunner series, which began in 1948. I expected to find some vague similarities. But now that I’ve finally seen this cartoon, my Surprise #3 is how astonishingly close Fox and Grapes is to the Roadrunners.

First, there’s the Fox’s obsessiveness, which is arguably greater than Wile E. Coyote’s. The premise of the cartoon is that the Crow is trying to get hold of the Fox’s picnic lunch, and learns from the fable of the fox and the crow in “Eslops Fables” that foxes love grapes. (There’s a “meta” dimension to this cartoon.) So, the Crow hangs a bunch if grapes from a branch high on a tree, and offers to exchange them for the Fox’s picnic food. The Fox refuses to trade and says he will simply jump up and seize the grapes. This leads to a long series of blackout gags in which the Fox tries over and over to reach the grapes and fails every time. Like his fellow canine predator, Wile E. Coyote, the Fox will not give up. But unlike Jones’s Coyote, the Fox already has lots of food right there, and, in fact, had already consumed plenty before he even saw the grapes. The Fox isn’t motivated by hunger; he’s simply after a particular delicacy, and yet despite continual failures, he won’t cut his losses and be satisfied with the food he already has. The Fox and Coyote are both obsessive compulsives, and they both suffer from hubris and overreaching.

Still more surprisingly, many of the gags in Fox and Grapes will be familiar to any Roadrunner aficionados. The Fox repeatedly ends up falling from great heights. At one point the impact literally flattens him, compressing him as if he were an accordion. As with the Coyote, most of the Fox’s failures come from overlooking the one little thing that could go wrong with his plans. At another point, the Fox stands on one end of a kind of teeter-totter, strains to lift an enormous rock, and then, with great effort, hurls it into the air. His intention is that the rock will hit the other end of the seesaw, catapulting him upward towards the grapes. Instead, of course, the rock falls directly back down, crushing the Fox beneath. How often have we seen variations in that gag in Roadrunner cartoons?

Fox and Grapes isn’t just an inspiration for the Roadrunner series; it’s virtually a blueprint! But Chuck Jones and writer Michael Maltese elaborated on this basic structure in numerous ways, turning the Roadrunner series into something conceptually superior to the Tashlin cartoon, and even more profound, as I will explain in some future column.

Who was the first superhero I ever saw on television? I can’t be sure. Was it Superman in the Fleischer cartoons, or Mighty Mouse? Or was it Tom Terrific? He was the title character of a Terrytoons series created by Gene Deitch that ran for years on CBS’s Captain Kangaroo show, back when CBS programmed for children on weekday mornings rather than try to compete with the Today show (here and here).

Tom arguably qualifies as a superhero by the standards established by Peter Coogan in his book Superhero: The Secret Origin of a Genre (See “Comics in Context” #162). First of all, he has super-powers: he wears a “thinking cap” that not only augments his intellect but also enables him to transform into anything. Distinctively shaped like a funnel, the thinking cap also acts as a symbol of his superheroic identity, as much as the chevron or insignia on the typical superhero’s costume. Of course, he also has a mission, to do good.

On the Internet I found a complete five-episode Tom Terrific serial. Alas, it does not feature Tom’s archnemesis, Crabby Appleton, whom I haven’t seen in decades, but instead substitutes a worthy opponent who seems newly relevant in the wake of the popularity of the Pirates of the Caribbean movies: the piratical Captain Kidney Bean.

The Tom Terrific cartoons turned their miniscule budget to heir stylistic advantage. The characters an backgrounds are simple line drawings, devoid of color: in fact, you can even see the background lines through the characters. But I suspect that graphic simplicity was appealing to very small children, as was Tom’s strikingly visual shapeshifting power.

Like so many superheroes, Tom has a sidekick: his case, his talking pet, whom he calls “Mighty Manfred the Wonder Dog,” Tom insists that Manfred is as heroic as himself, but as surely even the youngest viewers could tell, Manfred is actually sleepy, stupid and virtually immobile. This may be a clever satire on the way that many pet owners project personality traits onto their pets that the animals don’t actually have.

Seeing Tom Terrific now, I wondered, is it possible that Deitch and his colleagues named “Mighty Manfred” after the title character of Lord Byron’s 1816-1817 romantic poem Manfred? If so, Deitch and his writers were amusing themselves in this instance, knowing that the full irony of Mighty Manfred’s name would never be grasped by their target audience.

Though little kids would understand that Tom is mistaken about his dog’s heroic qualities, perhaps they would not realize that the cartoons also poke understated fun at their boy hero’s innocence about the world in general. The “Captain Kidney Bean” serial makes it clear that its pirate villain is considerably nastier than its naive hero realizes. In this regard Tom Terrific reminds me of the Batman TV show later in the 1960s. In both cases this is a joke that grows old quickly. Tom Terrific was aimed at very young children, and has little to sustain adult interest.

But I am impressed on the cartoons’ emphasis on Tom using his “thinking cap” to think his way out of dilemmas rather than resorting to violence. How often do kids’ cartoons make being smart seem cool?

The vintage cartoons that proved to be better than I had remembered were from Bob Clampett’s legendary Beany and Cecil series. I expect that one reason is that, like Jay Ward’s The Bullwinkle Show, made during the same period of late 1950s and early 1960s, Beany and Cecil worked on two levels: these series had colorful characters and plenty of slapstick action that would appeal to the target audience of little children, but also simultaneously aimed verbal humor and satire at an older audience. Significantly, both Beany and Cecil and Bullwinkle ran on prime time television before settling into Saturday morning berths. The smarter children would pick up enough of that upper level of humor to recognize that Beany and Cecil and Bullwinkle didn’t condescend to them, but instead respected their intelligence and even initiated them into appreciating more sophisticated kinds of wit.

Beany and Cecil are, respectively, a young boy who wears a beany cap, which, in the cartoons, enables him to fly, and his best friend, a “seasick sea serpent.” (That new movie, The Water Horse, has hit upon a similar pairing.) They travel the world with Beany’s “Uncle Captain,” Horatio Huffenpuff, an amusingly ineffectual and cowardly father figure, in his ship, the Leakin’ Lena, and frequently run afoul of perennial nemesis Dishonest John.

The animated Beany and Cecil was a follow-up to Clampett’s more child-oriented Time for Beany, a puppet show on local television in Los Angeles. There are examples of this show on the Web, too, such as Episode 241 from 1951, which I found disappointing. lacking the energy and sharp verbal wit of the later cartoon series. Even so, this installment finds the regular cast of characters in Hollywood, where the villainous Dishonest John persuades Cecil to get himself some publicity by jumping of the roof of a building–and Cecil does! It’s a kids’ puppet show, so Cecil survives, but nonetheless gets badly banged up. The publicity stunt works, and a producer hires Cecil to be in a movie–and wants him to jump off another building. Thus a startling dose of adult cynicism about show business turns up in what is supposedly just an innocuous show for children.

Maybe the sign that Clampett ultimately wasn’t interested in doing a show just for small children is his treatment of Beany. Tom Terrific is also a young boy, but he’s the dominant character in his cartoons. In contrast, Beany is a blank, registering little personality beyond his characteristic smile, which sometimes seems as if it is as permanently affixed as Jack Nicholson’s Joker’s. It’s as if Clampett decided that since the audience is primarily made up of kids, there has to be a kid on the show for them to identify with. But really, was wearing a beany cap EVER cool?

One of the main reasons that Boomers loved this show was Beany’s unlikely costar, Cecil, the Seasick Sea Serpent. Think about it: Cecil is actually a gigantic snake! It seems to me that Clampett and the other writers set themselves a formidable task in having to do cartoon scripts about a major character who could only pick things up with his mouth!

But rather than being creepy, Cecil is wholly lovable. Watching these cartoons online, I realized that Cecil had much the same appeal as Ben Grimm, the Thing in Fantastic Four. Both of them, when in combat, are superhumanly powerful, courageous, and nearly unstoppable. (The Thing shouts, “It’s clobberin’ time,” while Cecil’s battle cry is “I’m comin’, Beany boy!”) But both of them also work superbly as comedy characters. They have similar personalities: hot-tempered but loyally devoted to their friends, prone to insecurity and embarrassment, with a ready sense of humor. (Ben mutters, “What a revoltin’ development this is,” while Cecil, faced with a similar situation, simply exclaims, “What the heck!”) Cecil’s voice would sound just as appropriate coming from the Thing.

The other true star of these cartoons is Dishonest John, familiarly known as D. J.. Dressed all in black, with a mustache long enough that he could twirl it, were he so inclined, Dishonest John looks like an updated version of a villain from a silent movie melodrama (and, indeed, an ominously tinkling piano theme accompanies his entrances). Sometimes the cartoons give D. J. a specific motive for his villainy in that particular adventure, like getting filthy rich. But it eventually becomes apparent that his real motivation is his sheer joy in nasty mischief. Although Clampett probably didn’t realize it, D. J. is a descendant of the “vice” figures of medieval drama, who were both evildoers and comedians, who often spoke directly to the audience. So does D. J., who seems well aware that he is in a cartoon. His trademark line (“Nya ha ha”) demonstrates that no one is more amused by his evil antics than he is.

Once I saw which Beany and Cecil cartoons were available on YouTube, I went straight to “Super Cecil,” Clampett’s comedic venture into the superhero genre. Cecil has sent away for a mail order superhero costume, which he dons to become “Super Cecil.” He doesn’t gain any super-powers in the process, but perhaps Clampett was here acknowledging that Cecil often plays a role like a superhero in these cartoons, overpowering the bad guys with his colossal strength.

Determined to outdo Cecil, Dishonest John switches to his own costumed identity, the Bilious Beetle–and his costume enables him to fly! The insect-themed name and the use of Rimsky-Korsakov’s “Flight of the Bumblebee” as the Bilious Beetle’s theme music suggest that Clampett was alluding to the Green Hornet. But it wasn’t until years after “Super Cecil” that the Batman TV show of the mid-1960s firmly impressed the concept of the costumed super-villain on the minds of the general public. I’m impressed that Clampett was thus parodying super-villains years earlier.

The Bilious Beetle tricks Super Cecil into thinking he’s kidnapped Beany, the perennial abductee in these cartoons, but actually D. J. is using a hand puppet in Beany’s image. This is a “meta” joke for anyone who knows that Beany and Cecil originated as a puppet show (as is the fact that the cartoons never show the end of Cecil’s tail, as if he were still a hand puppet). I suspect it may also be Clampett’s comment on how empty Beany was as a character. The cartoon didn’t even need the “real” Beany to lure Cecil into action. D. J.’s Beany puppet is no more than a Hitchcockian MacGuffin, a plot device of no inherent worth!

There are plenty of visual gags as the Bilious Beetle leads Super Cecil on a merry chase, giving the cartoon strong comic momentum. But it struck me that whereas in Clampett’s cartoons for Warner Brothers, the slapstick would have been the main source of laughs, in this cartoon the comedy principally comes from the personalities of D. J. and Cecil. First D. J. is wittily triumphant, while Cecil is repeatedly frustrated, setting up the cartoon’s payoff in which Cecil turns the tables on his adversary, culminating in a great gag in which Cecil unleashes a swarm of actual “bilious beetles” on their costumed namesake, whom they regard in a way I will not disclose here: go see the cartoon yourselves.

The title of “The Phantom of the Horse Opera“ evokes Lon Chaney, but he’s actually a Western outlaw who has the power of invisibility. (Coincidentally, he thus resembles Marvel Comics’ Western version of Ghost Rider, now known as the Phantom Rider.) When the Phantom first appears in this cartoon, he does indeed seem menacing, until Clampett undercuts the ominous tone by having him speak: he sounds like the 1940s comedian Jerry Colonna. Nowadays Colonna’s most enduring work is probably his vocal performance as the March Hare in Disney’s Alice in Wonderland (1951). Watching “Phantom” on YouTube, I wasn’t at first sure whom the Phantom was imitating, (The cartoon’s final gag makes it clear by revealing the Phantom’s face as a Colonna caricature.) Beany and Cecil cartoons continually engage in such references to the pop culture of their day. But I find that this cartoon captures Colonna’s comic persona so well that even if you’ve never heard of Colonna, you should still find the Phantom’s dialogue funny.

Since Cecil is so enormous, how can human-sized adversaries get the better of him? In “Phantom” the answer comes in the cartoon’s high point, a well constructed comedy set piece in which the Phantom, step by step ruins Cecil’s lunch, spraying him with ketchup, smearing his face with mustard, and dousing him with pepper to make him sneeze, bewildering the sea serpent, who can’t see his invisible tormentor.

Inevitably, the Phantom kidnaps Beany, who just as predictably calls, “Help, Cecil, help!”, but even the Phantom seems exasperated with Cecil’s one-dimensional co-star: “Who writes your dialogue, kid?”

The cartoon climaxes when the Phantom’s “invisible paint” turns Cecil invisible, too, and he has a knock-down, drag-out battle with the Phantom that literally shakes the landscape around them. Breaking the fourth wall, Cecil briefly pauses to tell the audience this is “the greatest fight ever filmed” but “it’s too bad you can’t see it.” I wonder if Clampett and company are joking here that their budget wouldn’t allow them to actually show such a fight, or maybe that the television censors wouldn’t let them show anything this violent.

Better still is “The Wildman of Wildsville“, whose title character is a beatnik artist presented as if he were a “wild man” living in the jungle. This is a topical reference to the Beat movement of the 1950s, and yet, again, Clampett and company make the character so vividly funny that the cartoon has not dated.

The cartoon opens with Captain Huffenpuff presenting one of his typically pun-filled maps. He intends to capture the “ferocious wild man” on the “Hungry I-land,” a reference to the “hungry i,” a famous San Francisco night club of the time. Among the locations on the map are “Mort Soil”–an allusion to political satirist Mort Sahl, who performed at the hungry i–and the “Lenny Spruce.” Wait a minute! A cartoon that was shown to children on Saturday mornings in the 1960s actually made a not-so-veiled reference to Lenny Bruce!?! What the heck!! And that’s not all: later on the Wildman refers to Oscar Wilde!

Once the Captain and company arrive on the island, the backgrounds begin evoking the Abstract Expressionist art of the period. To my astonishment, some of these backgrounds even imitated the “drip” paintings of Jackson Pollack! Which children in the 1960s could possibly have recognized that? And yet Clampett and company put it in, laying a surprise for any adult who knew Pollack’s work and saw their cartoon.

The Captain, Beany and Cecil are out to capture the Wildman, as if he were a wild animal. Clampett and his collaborators are thus satirizing the way that mainstream culture regards people on the radical avant-garde as if they were part of an alien culture, potentially dangerous. The mainstream wants to tame these radical innovators. But in Clampett’s cartoon, it’s the Wildman who wins, just as so many once-controversial artistic movements end up being accepted into mainstream culture (like, say, taking the comics medium seriously). Using his paint, he endows Cecil, Beany and the Captain with berets, dark glasses, and goatees. As Cecil wisely observes, “If you can’t beatnik “˜em, join “˜em,” and the cartoon ends with the nouveau-Beat Beany, Cecil and Captain dancing along with the Wildman to a jazz beat. They’ve gone “wild,” too.

In 1988, four years after Bob Clampett’s death, The New Adventures of Beany and Cecil arrived on television, only to vanish after five episodes. It came and went so fast I don’t think I even knew about it at the time. But one of the delights of MoCCA’s 2006 “Saturday Morning” retrospective was a looseleaf notebook of photocopies of Bruce Timm’s storyboards for one of the new cartoons, “The Courtship of Cecilia,” written by Quick Stop contributor Paul Dini! Now I’ve found this cartoon on YouTube as well (in two parts: here and here). In Clampett’s own “Cecil Meets Cecilia,” Dishonest John disguised himself as a “she-serpent” to humiliate Cecil, and the real Cecilia only showed up at the end. The new cartoon builds upon the original’s premise, by having Cecil alternatively interact with the real Cecilia and with D. J. as the phony Cecilia, thoroughly confusing our serpentine hero. The new cartoon also follows Clampett’s lead in concocting awesomely awful puns (D. J. laments, “Cecil’s singing is giving me a haddock. I wish I was hard of herring.”), metafictional gags (D. J. exults, “I love being a cartoon bad guy–nya ha ha!”), and surreal visual metaphors. Describing what it feels like to be in love, Cecil says he feels “burning hot,” whereupon his face melts and feels as if he is “coming apart,” at which point his body shatters into fragments. This is pretty good! It’s too bad the series didn’t last, apparently in large part due to network interference.

Looking over these old cartoons over the last two weeks, it seems to me that many of those I remember most strongly were the ones that didn’t conform to the conventional notion of what Saturday morning animation should be like. They were wilder and subversive in some way. Matt Groening cites Bullwinkle as an influence on The Simpsons (see “Comics in Context” #8: “San Diego 2003: Day Three: Gaiman, Groening and Bradbury”), so perhaps today’s prime time animation is the true heir of the subversive classics of Saturday mornings of the 1960s.

–Copyright 2008 Peter Sanderson

February 11, 2008

Quick Stop Thingamabobs: 2/11/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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  • The Pythons in one of their more uncomfortable appearances… (Thingamabob)
  • The rarely seen opening to the also rarely seen The Good Guys… (Thingamabob)

February 8, 2008

Game On! 2-8-2008: A Hero’s Paradise

Filed under: Game On! — admin @ 5:39 pm

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Not but one month into the New Year, and we’re already seeing some quality releases in gaming. That suits me just fine. It keeps me busy and off the streets, where I may hurt myself. Instead, I while away the hours online smashing fake cars into each other. I have to remember to obey the speed laws once I get up to get Taco Bell in the middle of a gaming run though”¦

JUST ANOTHER DAY IN PARADISE

Burnout Paradise 1And never is that more true than playing BURNOUT PARADISE, out now on PS3 and Xbox 360. From the wide and wild expanses of Paradise City, one can cover a lot of ground (and insurance claims) from going from the game world to the real world in quick succession.

That may be because PARADISE’s world is so real in itself. This time around, developer Criterion has crafted a fully open city, where all the events are open from the start. No qualifying races, no tests”¦just jump in and burnout. All you do is pull up to ANY traffic signal, hit both the gas and brake at the same time, and you’re launched into any number of events that could conceivably take you from one end of the city to the next. And Paradise City is BIG too”¦from Downtown and Palm Bay, to the Wind Farm up in Silver Lake and White Mountain, from the Observatory to the Country Club, Paradise City’s roads are far and wide”¦and full of crashes.

Yes, the series staple is here in all its hi-def glory. The crashes have never looked better, been more realistic physically and”¦man, if there were real people driving these cars, EVERYONE would be fucking dead. Rest assured, however, there’s no human carnage here”¦just CARnage (oh god did I just type that?). The camera will often zoom in through your mangled door to show that yes, no one is driving. Gee, a city FULL of automobiles that move, react to traffic, and speed around on their own. It’s like the characters from Disney/Pixar’s CARS”¦but everyone’s drunk.

The freedom to explore Paradise City is the game’s biggest draw, but it’s also the city’s open world feel that leads to one of it’s more bigger let downs. As I said, you can start a race at any intersection. Fail it, however, and there’s no “restart race” in the main menu. If you want to give it another try, you have to drive back to the start. After missing a turn at 250 mph and going off a jump into traffic going the opposite direction (due to the map’s illogical choice of not repositioning itself once you change direction and the compasses tiny-ness) you may not want to. Sure, this is a hindrance, but it keeps with the open world sandbox Criterion strove so hard to create. It’s fine with me, actually, because even if I do fail a race, there’s another event right at the next intersection.

Burnout Paradise 2

Gone also is the series fan favorite Crash Mode. Instead of the complex and fun puzzles of trying to smash as many cars as possible in the limited time, you now can trigger “Showtime” at any street. This sends your car into a roll and you must maneuver it into traffic to gain more boost, which helps you nudge your car along even more. Buses offer multipliers, but there’s really not as much skill needed here as there was in past Crash modes. Again, with the open world though, fitting in separate Crash Modes would have taken the player out of the open world and into one of those pesky menu driven options they’ve been so careful to avoid here.

Even online is handled with a minimum of fuss. Just hit right on the d-pad to bring up your friends list, send an invite, or just “freeburn” online. There are 350 separate challenges online that you can compete in with friends, as well as the normal “smash into each other like a bunch of drunken idiots” kind of fun too. The more folks take you out (or you take out), the more mugshots and “smugshots” you can send back and forth with the Xbox Live vision or Playstation Eye camera peripherals. If they score a takedown on you, you can send back the hatred by flipping them off or exposing your junk. Ain’t technology grand?

Honestly though, there’s so much to love about PARADISE I can’t put it all into one small review. From finding all the billboards, super jumps and smash gates (which each net you a new car once you locate them all), to the individual burning routes (one for each car), to the new Marked Man events (where you speed to a destination while trying to not be taken out)”¦there’s endless fun. And the game let’s you take it all on at your own pace. Don’t want to do any races? Fine”¦just tool around the city and locate all the car parks and drive-thrus, which give you boost (gas stations), fix your car (repair stations) paint you up, or even allow you to switch your rides (junkyards).

While PARADISE isn’t perfect, it’s a bold step in a new direction, and after getting used to the way things are set up, it’s almost guaranteed you’ll have fun. Even if it’s not right away, once you set up in your own pace, it’s a wild ride. Maybe next time they’ll include auto restarts on the races though”¦until then, I’m enjoying the hell out of this one.

One Gamer’s Opinion:
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WE CAN BE HEROES

NMH1For Travis Touchdown, being a hero means taking out the Top Ten Assassin’s ranked above him by any means necessary. And by “any mean”, we mean savagely and with as much blood as possible. In NO MORE HEROES for the Wii, you take this video game loving, anime-shirt wearing otaku out on crazy adventures for blood, money and pussy”¦and yes, that’s right, I said it’s on THE WII.

In a desperate attempt to get into the panties of the head of the United Assassin’s Association, Travis takes on all comers with his light sab..er”¦I mean, BEAM KATANA. By holding the Wii-mote high or low, Travis will change his battle stance. Pressing the A button slashes at your foes, and after enough landed hits, a “death blow” icon appears on screen, telling you which way to swing the wii-mote to lop off the head, slice your foe in two, etc”¦all with the requisite fountain of blood a la KILL BILL. It’s this simple style of control that makes this title work, gameplay wise, as most other titles with a sword would have you swinging until your arms fell off. This adds a bit more precision, and is one of the finer points in this already stellar game.

What you’ll notice FIRST, however, is the game is heavy on the style. Directed by Suda 51, the genius crackpot mind behind KILLER 7, this game wears its comedy on its sleeve and doesn’t even take itself seriously. The menus are strictly 8-bit homage’s, the hero loves wrestling videos and plays with his cat in his downtime”¦and you save your game by taking a crap. Yeah”¦this is my kind of game.

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Travis gets the money for the entry fee to attack each member of the UAA by doing odd jobs around town, such as gathering coconuts, moving laws and the like. You can also take on more shady work, like killing a bunch of henchmen in a certain time, or assassinating other targets not immediately on the Top Ten. These are all located around town, and while the game has the illusion of an open world sandbox, getting around isn’t easy. Or fun, for that matter.

Travis’ bike is the culprit here. It’s handles like driving a rock, and turning makes you want to punch a puppy. Plus, the game really ISN’T open”¦you can’t just walk into any building, just the ones selected for each job/mission. Still, I suppose it adds a bit more interactivity than just “click” and you’re there.

Back to the combat, though”¦this really is where the game shines. Graphically, the game has a anime feel with just tons of over the top gore”¦nothing horrific, just goofy blood fountains. As you slash away, you build up credits in a slot machine, and getting 3 of a kind rewards you with new attacks, such as a stock pile of explosives that clear the room, or the one hit kill ability”¦and all have crazy names like “Raspberry Chocolate Cake” or some such stuff.

It’s hard to describe a game like NO MORE HEROES”¦just as it was to pug down KILLER 7. Granted, this game has a bit more substance to go with the style”¦ something KILLER 7 only could cover one of (and that being the style, naturally). The control with the battles is great, but on the bike is a hassle. It’s no visual stunner, but it is unique and fun. Groundbreaking no”¦ but it’s a game that deserves to be played”¦if only to be seen so one could believe. Just because I love it doesn’t mean you will”¦ not unless you have a sick sense of humor like me.

One Gamer’s Opinion:
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I’ll be back again soon. On deck are reviews of DEVIL MAY CRY 4, as well as”¦ um”¦ KARAOKE REVOLUTION: AMERICAN IDOL ENCORE. So, yeah”¦ look for that one soon.

THE GAME ON! RATING SYSTEM

 

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Ratings From Greatest to Least:

Kick Ass, Right On, Okay, Eh, and Stinker (aka CRAPTACULAR)

Comics & Comics: Is This Thing On? Part 1

Filed under: Columns,Comics and Comics — admin @ 2:08 am

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Is this thing on?

Howdy inter-webbers. I’m Matt Cohen”¦ And I dig comics. Always have. In my twenty-three years on this spinning mud-ball we call Earth, I have read a lot of comic books. Like”¦ a lot. Most Friday nights, when other kids my age could be found out running amok all over town, chances are I’d be huddled up in my bedroom, a stack of comics on the floor, a package of Dunkaroos in my hand and a Ghostbusters movie on the TV (I was really popular, in case you were wondering). Comics have grown with me, and I, in turn, have grown with them. They have, scarily enough, made me the man child I am today. And, I think its about time I gave back. Unfortunately (for you), the only thing I have to offer is my years of obsessive comic book knowledge, coupled with my own strange little slant on life. I hope what I have to say, is what you want to hear. If not, can you at least lie to me, to protect my very fragile ego?

If 2007 will be remembered as anything it will be as the year of the return to blockbuster event comic books. Both of the big two pumped out at least three different company spanning epics that lasted for months, and spun off into a seemingly endless (and possibly needless) amount of one shots and mini’s released each week, much to the dismay of Wednesday warriors the world over. Though the books sold like hotcakes, most fans were not thrilled with the final products. Not to say all the comics were disappointing. It was just that after so much hype and anticipation, it was very difficult to reach fans expectations. D.C seemed to fare a bit better then Marvel, who caught a tremendous amount of flak for the anti-climatic endings of both their Civil War and World War Hulk series. And even though Sinestro Corps, D.C’s answer to the intergalactic epic was a very enjoyable read, I think most of these events will be remembered as mediocre and way over hyped, at best. As far as the non event titles, each company put out a plethora of brand new minis, revamps and one shots. Some hit, some missed wide. 2007 also marked the return of a bizarre stable of characters at both companies. It was odd, and oddly great to read the comic book misadventures of Slap Stick, Howard The Duck, Captain Carrot, Rocket Raccoon, and Ambush Bug again. Not much of this matters now though, because 2007 is gone, and the show rolls on, but before we burn too much asphalt, lets take a peek at what we read in the year that was.

So, with that, lets make like bakers, and roll (I bet you didn’t see that coming) into 2007

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Infinite Crisis (Infinite Variants): After Brad Meltzer’s brilliant “Identity Crisis” the writers of the follow-up series had some big shoes to fill into. In a decisive move to clean up the Multiverse continuity once and for all, Geoff Johns and the boys launched head first into a fairly basic series, when compared to the book it was following. Mired in plot holes and random explanations (the punch heard round the worlds), what was promised to be the event to end all events, quickly became a confusing exercise in continuity destruction. I don’t know about most fans, but it seems like to clear up the Multiverse “problems” the company had been facing for years, DC first made it more confusing then it ever had been. Most casual readers were immediately lost, and even the more die hard fans found the Crisis hard to follow. Yes, the ending did simplify the multiverse situation in many ways, but it also led readers to ask themselves if they would’ve rather had the multiverse done away with entirely. I think many would’ve preferred the latter. The event that kicked off all DC events in 07 may be remembered as the run that made DC reader friendly again. Or, it will be known as the turning point into a new era of confusion and seemingly random explanations. Only time will tell.

ComicsandComics-20708-MRMIND.jpg52 (X $3.50): In what will go down as one of the more ambitious (and financially fruitful) ideas in recent years, DC decided it was time to bring back the much loved and sometime lauded, weekly series. With a writing staff compiled by some of DC’s most talented, and most popular artists, and a storyline full of b listers and characters yet to get their time in the spotlight, 52 was a gamble, both artistically and financially. What really made this series stand out from the rest of the other events this year, was its emphasis on characters, which historically have been relegated to sidekicks, or in a rogue capacity. Readers got the chance to know characters that went unnoticed for years and many fans found themselves with new favorites due to this, such as Steel, Sobek (my personal fave) Black Adam, and the late great Ralph Dibny. . With any series that runs 52 issues, pacing will always become a problem, as it was for 52, time and again. With a book released every week, it’s hard to solidify a tone for the work, and with 52, this unfortunately proved to be one of the series biggest downfalls. Individually the issues are all right, but read together as one work 52 comes of disjointed and extremely scattered. (Mr. Mind equals comic book greatness, though, so two kudos for that DC… The most evil villian in the DC universe… is a be-spectacled caterpillar. And they said stoners can’t write comics.)

Countdown (to the next event): Could DC catch lightning twice in the same bottle. After the tremendous sales of 52, of course another weekly was a logical choice from the company. Unfortunately, the new series lacks what made 52 so much fun. Primarily, the characters. With the focus of Countdown on a rag tag group of Multiverse dodgers (Jason Todd, Kyle Rainer and Donna Troy) most other characters are left in the way side, especially Forerunner, the character created exclusively for Countdown. Whereas 52 was made of sub stories that fit together in an overall scheme, Countdown’s sole purpose it seems, was to rediscover Ray Palmer (formally The Atom,). So much time is spent searching for Ray Palmer, so many near misses and close calls, that by the time he’s actually found, I couldn’t really care less and I doubt other readers were very excited by it either. Another interesting idea that never seemed to pan out was Jimmy Olsen’s “Action Man” storyline. After Olsen spent so many years on the sideline though, it doesn’t matter what kind of powers you give him, he still comes off as goofy and incompetent as ever. Marvel seems to be continuing this trend with long time also ran, Rick Jones, taking on the mantle of Hulk (Red Hulk). If Snapper Carr becomes a hero I may quit. Apart from the Trickster/Piper subplot, which was immensely entertaining, all in all a pretty forgettable series that led to a mind-numbing amount of spin offs each week. With the nature of these events, many fans felt the need to purchase all tie in books, as to really get a complete look at the story. With Final Countdown looming near, DC better raise the stakes and focus more on “important” characters and plot lines, lest leave fans with another lackluster event. (Oh, and if Kamandi is not involved somehow, Dan Didio and Paul Levitz will be hearing from my lawyer”¦ Well, Id have to get a lawyer first, but as soon as that was done, believe you me, DC’s gonna be in a world of hurt).

Sinestro Corps (Green Lanterns 2: Blackest Night Bugaloo): 3 words”¦ 3 little words single handedly made me interested in all things Lantern again. “Lethal Force Activated”. And with that, the war to end all wars had begun, as had the best event of the year. As of recent times, the GL books had grown stagnant in my opinion. There were just too many lanterns, not enough action and not enough cohesiveness between issues and series. Sinestro Corps did away with all that. Raise the stakes, throw in every Lantern we’ve ever seen and raise the body count level to one rarely seen in mainstream comic books. It was a recipe for success. Sinestro Corps managed to make its namesake, Sinestro, one of the most feared and prominent baddies in comics again, a position he had not held for a long time. Fan favorites like Kilowag and Mogo were present, and enjoyed, as always, but another one of Sinestro Corps great qualities is that it also managed to bring new life to what has been a pretty stagnant GL four (Jordan, Rayner, Stewart, Gardner), in particular John Stewart, who finally seems to have come into his own, and displaced the stigma of being a fourth rate lantern, or as many critics have asserted “The token Black Lantern”. Possibly the most exciting thing to come out of the series, is the hint that comic fans will soon see Alan Moore’s fateful prophecy, “Blackest Night” become a reality. There is no better time to be a Lantern fan then right now, and if fans have dropped any GL titles recently, I suggest they remedy that situation immediately, lest miss out on the all the fun.

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Sinestro’s ultimate S+M fantasy, finally becomes a reality

Best of the Rest

Detective Comics: QSE’s very own Paul Dini finally got a chance to write an ongoing series this year, and hits a home run first time up at bat. The fully contained, one issue archs, allow Dini to worry less about continuity and cannon, and more about content and fun. Striking art by Wayne Kramer also helps to keep the book fresh. If the current issue doesn’t strike your fancy, fans know that in only four weeks, they’ll be introduced to a brand new adventure, one that can be read, enjoyed, and in a rare but I think important aspect of comics, forgotten. These are stories that will never lose their appeal, regardless of the current state of Bat Affairs.

Booster Gold: Skeets is, in my not so humble opinion, the greatest sidekick in comic history. Lets just get that out of the way. I would’ve fully supported a Skeets title, and most likely, it would’ve wound up here anyway, so the inclusion (and reintroduction) of Booster Gold, back into the DC universe, was just icing on the cake. All jokes aside, this series is fantastic. In each issue, Geoff Johns and Jeff Katz bring Booster and Co. to another famous story in DC lore, everything from “Killing Joke” to “Identity Crisis” – something the Countdown spin off “Search for Ray Palmer” tried to do as well, but couldn’t measure up to in quality. With the series restarting at #0 with the reintroduction of “Blue and Gold” (a brilliant idea), I think this will be a book to read for a very long time.

Honorable Mentions: Shadowpact, Shazam and the Monster Society of Evil, Salvation Run, Infinite Halloween Special

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Civil War (Or Tony Stark is an A-Hole): Who’s side were you on? But more importantly, did any side really win? What was billed as Marvels biggest event since Secret Wars, turned out to be the main even of what was already an event filled summer. Cap vs. Iron Man. Hero vs. Hero. The Marvel universe as we knew it was going to be torn apart. Starting with the Stanford explosion and continuing into almost every mainstream Marvel title available. With after effects as far reaching as Civil War’s were, I think it’d be better to break down my feelings into positive and negative.

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PRO

The Creation of Penance: Speedball (Robbie Williams) has quickly become an awesome, psychotic, deadly new character, an archetype Marvel seems to be able to get right more then its competitors. With obvious shades of the albino Opus Dei member, Silas, from “The Da Vinci Code”, Robbie Wilson, former New Outlaw and current Thunderbolt, would never be the same. And I personally, am glad for that. Penance is currently one of the most “hardcore” characters in the Marvel arsenal. Even on the Thunderbolts, a team assembled of madmen and killers, Penance’s predilection for pain and torment make him stand out from the rest. This is definitely a character to watch in the near future.

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Sure, sure, we know… You cut to feel. Crazy emo kids.

Bucky Reborn: Who would’ve thought Cap’s diminutive sidekick would be one of the most vicious and frankly, badass characters the Marvel Universe has seen in a long time. Remove all former traces of his previous life, add in some guns and knives, factor in some post resurrection craziness, and you’ve got the new Bucky Barnes (or Captain America, if you will). If anyone is more appropriate to take over the mantle of the New Cap, the Captain for the modern age we live in, then I cant think of him or her. Yes, its a bit of a trade off, seeing as Steve Rogers had to die, for this new version of Bucky to exist, and yes, in the scheme of things there will always only be one true Cap, but I think this current Bucky is breathing new life into what had become a stagnant Marvel Universe. Now, with the shield en tow, Bucky stands high above the Marvel heap, and I think its a fitting place for him to be.

CON

The Death of Steve Rogers: Did we really need this? Time and time again, the big “Deaths” have been more about comic sales then creative integrity. Most famously, Superman Doomdsay, left fans disappointed and feeling more like walking dollar signs than loyal readers. This time up was Marvel heavy hitter Steve Rogers, the figurehead of all things Marvel. Steve had for years, been the most cookie cutter hero in comics, and unfortunately for this reason, (just like in early 90’s Super books) became extremely boring to read about. That all changed in the past few years, with Ed Brubaker’s great run on Captain America. For the first time in decades, Steve was cool again. So what did the higher ups at Marvel decide to do? I think we all know”¦. And none of us cared. As stated above, the one positive thing to come from Steve’s death is Bucky’s ascension to hero, but even that is not enough to make this death a memorable plot point, as opposed to a marketing stunt.

The Mighty Avengers: Dare I say, the most unlikable hero team in comic book history. I don’t know if every fan is as low on all things Stark related right now as I am, but his new team certainly doesn’t help that negative image. With the exception of Carol Danvers, who is always a likable character, there’s honestly not one compelling or fan friendly member of the group. Ares, in particular, makes me cringe every time he appears on-panel. I once was a great fan of Bendis, but I think overextending himself has really begun to catch up with him. And the thought bubbles, though pretty clever in concept, are extremely confusing, poorly executed, and detract from the reading experience in my opinion. This book, along with the Initiative titles, are unfortunately, the mediocre fallout of Civil War’s mediocre resolution.

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World War Hulk (Green Gamma Guy Goes Gaga): Puny humans shoot Hulk into Space”¦ Hulk fight war.. Hulk become king. Hulk fall in love, have family. Puny Humans blow up Hulks planet. Hulk Pissed. Marvel had launched into its big follow-up to Civil War. And part of World War Hulks ultimate failure may be due to its close proximity in release to Civil War. After months of “blockbuster” events books, World War Hulk couldn’t raise the stakes in terms of scope or scale. It’s like the sequel rule. Most follow-ups should elevate and heighten. World War Hulk is almost a watered down version of Civil War, in terms of stakes and company wide ramifications. I think Marvel readers were tired of this; “All or Nothing” attitude this summer, and it shows when you ask fans what they thought of World War Hulk. Most will echo the same sentiment. Over-hyped, under-developed, and mostly disappointing. Continuing this trend, Marvel has relaunched their seminal goon, this time, with Red skin. This color change doesn’t fool me, and I doubt it fools the rest of the fans. New color does not equal new direction for the series. This isn’t the early nineties. You cant wow em’ with holo-foil or a die-cut cover anymore, and a marketing stunt like green to red isn’t gonna do much either. On the plus side though, WWH did lead to The Incredible Herc, which I’m enjoying quite a bit. So, swings and roundabouts, folks.

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“Miek wishes Miek was in The Exterminators…”

Annihilation (Big Trouble in Outer Space): With the exception of Nova and Drax, I was extremely bored by this series. Starting with a ridiculous and non threatening bad guy and going downhill from there, Marvels attempt to bring fans back to their cosmic stable of books, failed pretty miserably overall. This series had too many spin-offs each week, too many characters and almost no direct relation to the rest of the goings on in the Marvel Universe. With the stakes this low, and sales to match, Annihilation will be looked on as the mini event that couldn’t. A truly forgettable series.

Best of the Rest

Nova: Richard Ryder is a pimp. A few fans have known this for years, but it wasn’t until Nova’s re-launch did readers rediscover everyone’s favorite space cop with an attitude. Stricken with the deadly Worldmind virus, Ryder finds himself alone (with the exception of WorldMind, Marvel’s answer to Skeets), ravaged by a virus he cannot control, and basically free floating in deep outer space. Through this adversity, Ryder has “found himself” and the self that he found, just happens to be a colossal badass. This is the one Marvel book set in space that really connects with me. I could care less about Star Lord, and I personally thought Annihilation was more then enough, and don’t feel the need to read the current “Conquest” storyline. Nova, however, is a book I really enjoy reading each month.It doesn’t matter that it plays like a sidepiece to the rest of the Marvel comics, because the book itself is great in a standalone nature. I hope an inevitable staff change doesn’t alter the current course this book is running on, because its honestly one of the Marvel comics I enjoy reading the most.

X-Factor: In what may be Peter David’s finest work in years, the folks of X-Factor Investigations, have become cool again. With film noir plotting, and beautiful artwork by, Madrox and the gang has been brought to the forefront of the Marvel Universe once again, and it’s a role many fans are glad to have them in. Since its conception in, the various X-Factor teams have never really found their role amongst the other heavy hitters. Always more of an X-Men B team then anything else. With this run David has managed to include the X-Factor in the big events, without them losing their individual voice and team personality. I think this is a title that will remain strong for a while to come. Add it to your pull list. I know stuff”¦.

Honorable Mentions: NextWave:Agents of H.A.T.E, Marvel Zombies, X-Men First Class, ______ & Deadpool, Franklin Richards: Son of a Genius, The Dark Tower:The Gunslinger Born

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NextWave: The most fun someone can legally have with a crayon.

Indie Report: A look at the best books the “Other” guys had to offer

Mike Mignola: Mignola took a side seat this year, mostly staying in a co writing capacity, but that doesn’t mean the house that Mike built wasn’t churning out great books every month. “Darkness Falls” Hellboy’s first foray into comics in about three years, was a very good read, which helped to expound on Hellboy’s intriguing mythology. Duncan Fegredo took over the reigns of art, the first time someone but Mike has drawn HB on the run, and his work is similar enough to Mignola’s, and yet spectacular in its own right. On the B.P.R.D front, Guy Davis and Jon Arcudi keep putting out great stuff, particularly building Ape Sapiens back story, which timing couldn’t work out better for, since Abe is getting his first solo mini next month. Lobster Johnson’s first solo mini was great as well, very Mignola, very 20’s, very visual, very fitting for the man with the claw.

The Goon: Eric Powell’s zombie noir masterpiece was back in full effect this year. The Goon, with all his lack of flair and flavor, has quickly solidified himself as one of the best and most interesting characters in comicdom. Goon doest need powers, or flashy weapons. Hes got his fists and Frankie, which is enough for him. This, month after month, is one of the down right funniest books published by any company. Powell has nailed a style of humor for this comic, and it’s truly a pleasure to be able to read a book that knows so well what it is trying to be. Particularly the arc “Chinatown” was a fantastic read this year; in fact, the trade outsold single Goon issues by far. Dark Horse is the undisputed leader for gritty, funny, different, non-super books, and The Goon is a great running mate to President Hellboy.

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Mickey Rourke, keep your work calendar clear (As if that was difficult to do).

Usagi Yojimbo: Stan Sakai’s samurai road story is in its 23rd year of publication (same as your not so humble columnist) and shows no signs of getting stale. Usagi is a fairly straightforward book, something refreshing in the age of crisis and crossover. Usagi Yojimbo, is, and always will be, a samurai comic. Actually, it may be the only mainstream comic book to ever pick a genre and stick with it over decades. Usagi has never strayed into crossovers (unless you count Space Usagi on the TMNT cartoon, which was ten kinds of awesome), never “put down his sword and picked up a gun”. In a world of anti-heroes, Usagi may be the most pure and noble character in comics. With twenty years plus of back-story to draw on, every issue of Usagi feels like revisiting old friends. I can’t help but smile when I see Gen, or Spot, or (my personal late, favorite) Zato-Oinko. This book feels like a loyal pal, who never lets you down, and stops by for a visit about once a month. Who would’ve thought a comic book about a samurai rabbit and his various animal pals, would last two decades and make Stan Sakai comic book royalty? I think Sakai san may have had an idea. And the world of comic fans are richer for it.

The Exterminators: Where the hell did this book come from? And what did I do before I found it? I love this freaking comic. Simon Oliver’s gross-out epic is in its second year of publication, and the books have only been getting better and more bizarre. This title is more MAX, then any MAX imprint book could ever hope to be. This one isn’t for kids. This is adult storytelling at its best. Vertigo has proven itself to be the premier imprint for cutting edge “dangerous” storytelling, and Exterminators sits pretty at the top of that illustrious heap. The tales of the boys at “Bug Bee Gone” are funny, disgusting, and eerily disturbing sometimes. Exterminators is not a superhero book, or a book like any other comic fans have read. . Since its inception, Exterminators has stuck to an ongoing arch that draws fans deeper into the mythology each month and with art work by Tony Moore, which rivals his early Walking Dead art, this is a book that will remain “Must Read” until the fine folks at Vertigo decide (insanely) to stop publishing it.

Honorable Mentions: The Mice Templar, Archenemies, Craig and Todd’s The Perhapnauts, Groo: Hell on Earth

And last, but certainly not least,

OVERALL COMIC BOOK OF THE YEAR

Visual drum roll please”¦”¦”¦.

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Fables: Bill Willingham, I bow down to you sir. Every single issue of this book so far has been near perfect. The book is genius, the art, the writing, and the entire experience. Fables, is a rare piece of art, something that comes along only a few times in ones life. A work, where every single component comes together seamlessly, to create a comic book that is more then any superhero book can possibly offer these days. With the creation of Bigby Wolf and gang, Willingham has brought to life characters and stories that will stay in the popular consciousness for a long time to come. Read in single issues, or solely in trades, I cannot think of a more enriching and down right brilliant comic book as Fables. Willingham takes a page out of Alan Moore’s (the single greatest comic book writer of all time, in my not so humble opinion) playbook, and populates his book with characters from literature and popular culture, an act that immediately draws fans to certain characters, ones they’ve known and enjoyed since they were children. There is no getting to know you period with Fables. Willigham builds on our imagination and memories, and it never feels false or put upon for a moment. This is the logical path for these characters. What would our favorite fairy tale folks do if confronted with the modern world? Willingham answers this question each issue, and then some. The only continuity a fan might have to worry themselves about, is if they’re caught up on all their childhood fairy tales. No prior comic book knowledge required. And this is the reason I think Fables is such a great introductory read to non-Comic fans. Its not threatening, not “geek” inclusive like some other books, just a purely enjoyable, timeless read. Fables is simply, one of the greatest comic books ever written, and if you haven’t experienced it yet, its time to.Now, on to the glitz and glamor that makes comic books what they are,

First Annual Paper Cut Awards: Awarding excellence in comics since this sentence was typed
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Best comic (Ongoing):Fables
Runner Up: Detective Comics

Best comic (Mini or Cancelled): NextWave: Agents of H.A.T.E
Runner Up: Shazam and the Monster Society of Evil

Best graphic novel: League of Extraordinary Gentlemen: Black Dossier
Runner Up: Heroes:Volume One

Best writer
: Bill Willingham (Fables, Jack of Fables, Shadowpact)
Runner Up: Brian K. Vaughan (Dr. Strange: The Oath, Ex Machina, Y The last man)

Best artist
: Andy Kubert (Batman)
Runner Up: Jae Lee (Dark Tower: The Gunslinger Born)

Best event: Sinestro Corps
Runner Up: 52

Best one shot: DCU Infinite Halloween Special
Runner Up: Deadpool/Great Lakes Initiative Summer Fun Spectacular

Best new character: Penance (Thunderbolts)
Runner Up: Warpath (X-Force)

Best comic book merchandise
: Bigby Wolf and Snow White statue (D.C Direct)
Runner Up: Sinestro Corps T-Shirt (Graphitti Designs)

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“In blackest day, in brightest night, in a soft, durable cotton weave…”

Lifetime achievement award: Peter David (X-Factor, Dark Tower: The Gunslinger Born)

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Well, thats it for funny books. Check back next week for Part 2 of “Is This Thing On?” when I take a look back at the year in Comedy… All the people and shows that made you laugh, cry, and then laugh while crying. (I bet that second Comics in the title of this column is beginning to make more sense now).

So keep it tuned. And, as always,

“Keep em’ bagged and boarded.”

–Matt Cohen is currently writing “Kara Zor-El Cohen” in magic marker all over his spiral notebooks.

Weekend Shopping Guide 2/8/08: Two-Gun Mickey

Filed under: Shopping Guides — UncaScroogeMcD @ 1:30 am

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The weekend’s here. You’ve just been paid, and it’s burning a hole in your pocket. What’s a pop culture geek to do? In hopes of steering you in the right direction to blow some of that hard-earned cash, it’s time for the Quick Stop Weekend Shopping Guide – your spotlight on the things you didn’t even know you wanted…

Even though I’ve read the entire story in its original run, I admit to waiting eagerly for the release of each new volume of Scholastic’s re-release of Jeff Smith’s Bone just to see it all in glorious color. We’re now down to the home stretch in the 9-volume series with the release of Volume 7: Ghost Circles (Graphix, Softcover-$9.99 SRP, Hardcover-$19.99 SRP). The story is heating up as the return of the evil Lord of the Locusts is imminent, and the Valley has been devastated by “ghost circles”. Will the Bone cousins and Thorn be able to save the valley? Check it out!

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Dave Gorman has found other Dave Gormans, lived his life by the astrology page for a month, and went on a Googlewhack adventure. This time, though, he’s decided to tackle the United States – and see if it’s possible to cross the land of the free without stopping at a single chain restaurant, gas station, or hotel. Is it possible to make such a long journey while only patronizing Mom & Pop businesses? That’s the challenge Gorman faces in America Unchained (Channel 4, Not Rated, DVD-£19.99 SRP). Will he make it? Pick up the DVD and find out. Trust me – it’s worth it, if only for how engaging and thought-provoking Gorman makes it.

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As calculated as it is, there’s still no denying the ability of Tom Hanks and Meg Ryan to ingratiate themselves to a wary audience in You’ve Got Mail (Warner Bros., Rated PG, DVD-$19.98 SRP). The newly remastered special edition features 2 new featurettes (now with Hanks and Ryan participation), an audio commentary, the HBO First Look special, an interactive New York map, a Carole King music video, and more.

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Not content to turn in one stellar performance last year, Casey Affleck pulled off a twofer with his role as the titular coward in the historical drama The Assassination of Jesse James By The Coward Robert Ford (Warner Bros., Rated R, DVD-$27.98 SRP). Brad Pitt essays the role of James in a flick that never quite seems to gel, but features performances that make the whole affair worth seeing. I must ask, though, wither the bonus features?

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They’ve been absent from the shelves for a few months due to printing problems, but the latest issues of both Uncle Scrooge and Walt Disney’s Comics & Stories ($7.99 SRP each) – issues 371 & 686, respectively. Both are worth snagging, but extra recommendation goes for Scrooge, which reprints the Carl Barks classic Scrooge vs. The Beagle Boys tale “How Green Was My Lettuce”.

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Not since the golden age of television has a radio show made the successful transition to television, but such is the rare case with Ira Glass’s This American Life (Paramount, Not Rated, DVD-$19.99 SRP). Consider it a post-modern travelogue, as Glass travels the country finding ordinary folks and stories that are then brought together under a series of themes throughout the season. This set features all 6 first season episodes, plus audio commentary, and is currently a Borders store exclusive. Give it a spin.

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It’s become almost cliché now – a Jodie Foster flick that casts her as an almost masculine action hero fiercely defending herself against a world out to get her and the ones she loves. In The Brave One (Warner Bros., Rated R, DVD-$28.98 SRP), that formula is slightly warped as Foster stars as talk radio host Erica Bain, who – after her fiancé is murdered and she nearly loses her own life – sets off on a path of vengeance against those responsible. As a thriller, it’s entertaining enough, though by no means a classic in the genre – really, you see it just to watch Foster do her stuff. Bonus features include additional scenes and a behind-the-scenes featurette.

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Everything old is new again, which means it’s time for another edition of the modern comedy classic Groundhog Day (Sony, Rated PG, DVD-$19.94 SRP). The film is exactly as you remember it (funny, natch), but the bonus features this go round include an audio commentary from director Harold Ramis, an interview with Ramis, a retrospective documentary, deleted scenes, and a spotlight on groundhogs.

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Billy Wilder’s The Apartment (MGM/UA, Not Rated, DVD-$19.98 SRP) gets a much-deserved special edition – complementing a very nice restoration. Bonus features include an audio commentary from producer and film historian Bruce Block, a documentary, and a spotlight on Jack Lemmon.

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As an interviewer myself, I’m always keen to dive into how other interviewers tackle a subject, which is why I always love reading the series of tomes collecting interviews with various personalities that the University of Mississippi Press puts together. Their latest trio of must-haves are Stan Lee: Conversations, Akira Kurosawa: Interviews & Art Spiegelman: Conversations (University of Mississippi Press, $20.00 SRP each). If you’ve yet to pick up one of the many volumes they offer, there’s no time like the present.

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The epitome of the Brit “kitchen-sink realism” school of realism, This Sporting Life (Criterion, Not Rated, DVD-$39.95 SRP) gets the deluxe treatment from the fine folks at Criterion. The 2-disc edition sports a new high definition transfer, an audio commentary, interviews, documentaries, short films, the theatrical trailer, and more. Director Lindsay Anderson brings forth one of Richard Harris’s finest performances as a miner turned rugby player in bleak Yorkshire.

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Inspiration for numerous jokes and references, the tale of a young American sentenced to a Turkish jail for attempting to smuggle hash out of the country, director Alan Parker’s Midnight Express (Sony, Rated R, DVD-$19.94 SRP) get s a new special edition featuring an audio commentary with Parker, a trio of retrospective featurettes, a photo gallery, and a copy of Parker’s personal production journal.

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It’s not quite The Kids In The Hall, but there is plenty of humor to be found in The Whitest Kids U’ Know (IFC, Not Rated, DVD-$26.95 SRP), IFC’s new sketch comedy show. The 2-disc set features the complete 10 episode premiere season, plus commentaries, a WKUK featurette, and a sneak peek at season 2.

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We’re now fully into the “every flick getting a special edition” territory when it comes to Disney’s animated films, and the latest to get the treatment is the marginal Aristocats (Walt Disney, Not Rated, DVD-$29.99 SRP), which features a Wonderful World of Disney excerpt (“The Great Cat Family”), a spotlight in the Sherman Brothers’ tunes for the film, a deleted scene, and a scrapbook.

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In the wake of 9/11, it seemed a no-brainer that there’d be a show like Third Watch (Warner Bros., Not Rated, DVD-$59.98 SRP), which follows the police, fire, and paramedic services of New York that work the third shift. The complete first season set features all 22 episodes, plus a retrospective featurette and a gag reel.

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The new 25th anniversary edition of that cross-dressing comedy classic Tootsie (Sony, Rated PG, DVD-$19.94 SRP) – in addition to a new transfer – have managed to coax Dustin Hoffman and director Sydney Pollack into participating in a brand new retrospective featurette, which joins original screen test footage and deleted scenes in rounding out the new whiz bangery.

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Long before his big-screen success, Clive Owen starred as scheming rogue Derek “Dex” Love in the Brit series Chancer (Acorn, Not Rated, DVD-$39.99 SRP), the second series of which is now available. The 2-disc set features all 7 episodes, but sadly not a single bonus feature. At least the show itself is still as fresh and well-crafted as I remember it being.

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Cate Blanchett returns to the film role that launched her career in Elizabeth: The Golden Age (Universal, Rated PG-13, DVD-$29.98 SRP), which finds the virgin queen in full control of the burgeoning British Empire leading towards the showdown with the Spanish Armada that would launch the titular golden age. Unfortunately, it’s a case of diminishing returns, as the film doesn’t quite live up to its predecessor even though the actors – including the returning Geoffrey Rush and Clive Owen – bring their A-game. Bonus features include a quartet of behind-the-scenes featurettes, and more.

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Giving Warner Bros. and Paramount a run for their money, the Weinstein Brothers’ Genius Products has waded into the cinema classics on DVD field with their new “Miriam Collection” imprint, named after their mother. The first release is a 2-disc collector’s edition set of Charlton Heston and Sophia Loren’s El Cid (Genius, Not Rated, DVD-$39.95 SRP), sporting an audio commentary, vintage radio interviews, newly-produced making-of and retrospective featurettes, still galleries, and a trailer gallery. In addition, the set also includes a reproduction of both the original 1961 souvenir program and the El Cid comic book adaptation.

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If it’s a film with even a modicum of class about it, Criterion has given it a special edition. Add Swedish filmmaker Alf Sjoberg’s Miss Julie (Criterion, Not Rated, DVD-$39.95 SRP) to the list, as they’ve bestowed a sparkling restoration upon it, as well as a documentary, interviews, a video essay, the theatrical trailer, and a booklet of essays about the film.

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Harm and Mac are reunited in the fifth season of JAG (Paramount, Not Rated, DVD-$64.99 SRP) when Harm makes his return to the JAG office. The 7-disc set features all 25 episodes, plus a gag reel.

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For all we know about British sitcoms, American knowledge of Canadian sitcoms is virtually nonexistent. If you want a solid introduction into overcoming that ignorance, try the complete collection of Slings & Arrows (Acorn, Not Rated, DVD-$59.99 SRP), about an incredibly dysfunctional Shakespearean theatre troop, starring Paul Gross, Mrk McKinney, Don McKellar, Stephen Ouimette, and Martha Burns. It’s offbeat and funny, and this box set features all 3 seasons, plus bonus features including interviews, deleted/extended scenes, featurettes, on-set footage, bloopers, and more.

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Cut that hair, fix that hare lip, and a little rhinoplasty, and Vincent wouldn’t have to live in the sewers. Since he’s so adverse to a little nip/tuck, we get Beauty & The Beast (Paramount, Not Rated, DVD-$50.99 SRP) – where Vincent (Ron Perlman) fell in ridiculously romantic love with the beautiful Catherine (Linda Hamilton). This love comes to an end with the third and final season – the 3-disc set of which features the last 11 episodes of a love that could only be destroyed by an apathetic network… and a too small, though dedicated, fanbase.

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It’s another round of accidents and casualties in the fourth season of the 70’s classic Emergency! (Universal, Not Rated, DVD-$39.98 SRP). The 5-disc set features all 22 rife with danger episodes, but there’s not a single bonus feature to be found.

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Cartoon Network’s animated Legion Of Superheroes hits its 2nd volume (Warner Bros., Not Rated, DVD-$14.98 SRP), featuring another quartet of episodes that will inevitably be collected in a full season set – so consider this release geared towards those in need of instant gratification.

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I’ve long been singing the praises of Medicom’s series of Vinyl Collectible Doll’s featuring the Disney characters from their old school pictures. Sadly, Medicom is a Japanese company, and the import costs for these buggers has always been ridiculously prohibitive. Enter knight in shining armor Sideshow Collectibles, who now have a US distribution deal with Medicom – and I’m beyond delighted. In addition to the stunning Tinkerbell ($44.99 SRP) you see below, they’ve also got both Mickey and Minnie Mouse as they appeared in the black & white Two-Gun Mickey ($37.99 SRP each). Look at those sculpts! The VCDs average between 6-8″, and they’re well worth snagging as quickly as you can.

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So there you have it… my humble suggestions for what to watch, listen to, play with, or waste money on this coming weekend. See ya next week…

-Ken Plume

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Win Jeff Smith’s BONE: GHOST CIRCLES!

Filed under: Contests — UncaScroogeMcD @ 12:40 am

We’re giving away, in conjunction with Scholastic and Graphix, five (5) softcover copies and one (1) hardcover copy of Jeff Smith’s BONE: VOLUME 7 – GHOST CIRCLES.

Contest ends at midnight EST on Friday, February 15th.

CLOSED! THANKS FOR ENTERING!

Official Rules

No member of Quick Stop Entertainment or their immediate families may enter.

No Purchase necessary to win.

Must be 18 years of age or older to enter.

All submitted entries must be received by 11:59pm EST on Friday, February 15th.

The winner must allow 4-6 weeks after notification of win to receive the product.

Quick Stop Thingamabobs: 2/8/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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  • Ah, what the hell – It’s Fraggle Friday…(Thingamabob)

February 7, 2008

Quick Stop Thingamabobs: 2/7/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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February 6, 2008

QUICK STOP EXCLUSIVE: First Teaser Image From Terry Gilliam’s THE IMAGINARIUM OF DOCTOR PARNASSUS!

Filed under: Articles — UncaScroogeMcD @ 4:13 pm

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Terry Gilliam

Yesterday, we reported that Terry Gilliam’s The Imaginarium of Doctor Parnassus was – contrary to various reports and erroneous information on iMDB – still moving forward, with Heath Ledger’s performance still intact.

We also announced the launch of the official Doctor Parnassus website at www.doctorparnassus.com. Unfortunately, we’ve been told that the massive influx of traffic crashed the site, so they’re moving it to a larger server. To hold fans over, Quick Stop has been given an exclusive teaser image from the film… Well, to be more accurate, we’ve been given half an image.

If you’re interested to see what the rest of the image holds, be sure to check the official website at www.doctorparnassus.com this weekend for the full unveiling…

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Click to Embiggen

Cabin Fever #10: From The Bowels

Filed under: Cabin Fever — UncaScroogeMcD @ 3:04 pm

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Oh no! Just when you thought it was safe to hang out at the Quick Stop…

cabin.jpgCabin Fever (hosted by the twisted souls Brian Fitzpatrick and Aaron Poole) is the result of having too much time on your hands and access to your local community radio station.

Over the course of an hour, they manage to trawl the depths of good taste, plus throw some music in. How much more could you want from a podcast?… Quality? Oh… we didn’t think of that.

Enjoy! And we hope our cross Atlantic friends can understand the Irish accent 😉

Hugs and Kisses,
Aaron P. + Rev. Fitzy

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CABIN FEVER #10: From The Bowels – In the following hour of recording we manage to trawl the depths of good taste with conversation involving Brian’s bowel movements, our taxi-driver’s casual racism, and news of a woman found guilty of tearing a man’s scrotum from his body with her bare hands. To break up this high class entertainment, you’ll also find music from New Amusement, Joe Doyle, The Wynd, and The Tastydactyls.

[CONTENT WARNING]: Explicit contents! We say every naughty word you can think of. You have been warned!

DOWNLOAD: (right click to save)
Episode #10 (MP3 format)

[audio:http://traffic.libsyn.com/cabinfever/cabin_fever_10.mp3]

SUBSCRIBE
Subscribe to this Podcast via iTunes

Got something to say? E-mail Aaron & Brian at the Cabin Fever mailbag.

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CLICK HERE FOR THE CABIN FEVER ARCHIVES

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DVD Late Show: Late… But Not Dead

Filed under: DVD Late Show — UncaScroogeMcD @ 12:12 am

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02/06/08

It’s a been a while since my last DVD Late Show column. Aside from the usual holiday chaos, this winter has found me been utterly buried in freelance work. I’m scripting a couple of original graphic novels, including an adaptation of an upcoming Lion’s Gate horror film, writing several short stories for upcoming anthologies and juggling a couple of graphic design gigs. I’m also currently trying to shepherd three comic book series that I’ve written to your local dealer’s shelves, which has demanded a lot of my remaining time.

So, you can understand that I’ve been busy.

Being away from this column so long gave me some time to analyze what I’ve been ““ and not been doing ““ with this column, and to try and figure out whether or not I wanted to continue with it. And if so, whether I could work out how to produce it on a more regular schedule. Let’s face it ““ this column’s pretty much always lived up (or down) to the “Late” part of the name, and it’s been frustrating for me as well as for you.

Well, I want to keep writing this column. I’ve written around forty installments and covered almost 300 titles since I started this thing”¦ and I’ve enjoyed all of it, even if it’s been surprisingly hard work. I’ve been able to see films I might never have experienced otherwise, and hopefully thrown a small spotlight on some deserving releases.

So, here I am, back on the job, focused and ready to review.

But there will be some changes. The columns will be shorter, and there will be fewer titles covered in each installment. On the other hand ““ at least for a while ““ I’ll be trying for a weekly schedule, so it doesn’t necessarily mean fewer reviews overall.

Let’s begin”¦

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MIDNIGHT MOVIES: FROM THE MARGIN TO THE MAINSTREAM (2007, Starz Home Entertainment). This documentary by director Stuart Samuels chronicles the rise of the “midnight movie” movement in the Seventies, when theater owners began running low budget, offbeat flicks at late night screenings in an effort to raise some extra cash. Several of these films ended up attracting huge crowds, and gave rise to the whole “cult film” phenomenon.

The film takes an in-depth look specifically at the six films that most defined the movement ““ Alejandro Jodorowsky’s allegorical western, EL TOPO, George Romero’s NIGHT OF THE LIVING DEAD, John Waters’ PINK FLAMINGOS, the reggae-flavored THE HARDER THEY COME, THE ROCKY HORROR PICTURE SHOW and David Lynch’s ERASERHEAD. Through well-chosen clips and thoughtful, perceptive commentary by exhibitors, distributors, critics and filmmakers (including Romero, Waters, Lynch and Jodorowsky), MIDNIGHT MOVIES offers a fascinating look at the pre-home video era of cult films.

Starz bare-bones DVD presents the documentary in a crisp, 1.78:1 anamorphic widescreen transfer and a stereo soundtrack. There are no extras.

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THE KILLING KIND (1971, Dark Sky Films). A subtle little thriller by director Curtis Harrington (NIGHT TIDE), with outstanding performances by Ann Southern, John Savage (THE DEER HUNTER) and a surprisingly sexy Cindy Williams (yep, of LAVERNE & SHIRLEY fame), THE KILLING KIND tells of an over-protected mama’s boy (Savage) who is sent to prison for participating in a game rape. Upon his parole, he moves back into his mother’s (Southern) boarding house, where he finds himself driven by uncontrollable urges ““ both sexual and violent ““ to avenge himself on those he feels have wronged him.

Smart, suspenseful and shocking, Dark Sky has given this obscure Seventies thriller a sterling release on DVD, with an uncut, remastered anamorphic widescreen transfer, clear Dolby 2.0 Mono soundtrack, and a bonus, on-screen interview with director Harrington, recorded shortly before his death last year.

Recommended.

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IT CAME FROM BENEATH THE SEA and EARTH VS. THE FLYING SAUCERS (1955/1956, Columbia/Sony). In the Fifties, special effects maestro Ray Harryhausen contributed his groundbreaking stop-motion animation to three low budget Columbia science fiction potboilers. All three of these titles ““ 20 MILLION MILES TO EARTH, IT CAME FROM BENEATH THE SEA and EARTH VS. THE FLYING SAUCERS ““ were released to DVD a few years back as part of the “Ray Harryhausen Collection,” in fine editions. Well, now the studio has re-visited the titles with new transfers, new extras and, new, digitally-colorized versions of the films. I haven’t gotten a hold of the new 20 MILLION MILES TO EARTH yet, but I can happily report that the other two discs are great!

IT tells the story of a giant octopus, mutated by atomic bomb testing, which attacks San Francisco, while the rather literally-titled SAUCERS, well, tells of a war between the American military and alien invaders. Both films are fast-paced, entertaining relics of an earlier era of filmmaking, with stoic, square-jawed heroes, attractive heroines, and plenty of patriotic military might. Of course, in both cases, it’s Harryhausen’s innovative and inspired effects work that really make the movies memorable and still worth watching today.

Both discs feature new black & white transfers that are notable improvements over the previously released versions, with sharper images and better contrast. Most of the remaining damage and dirt has been digitally removed, as well. Columbia has also provided colorized versions, which can be accessed through the main menu or by using the “angle” button on your remote.

While I’ve seen worse, the colorization still looks bad to me ““ with an overall brown-ness that is just unappealing and unnatural. But at least they kept the original version available.

Each 2-disc set includes trailers for DRAGON WARS and the new CLOSE ENCOUNTERS OF THE THIRD KIND Ultimate Editions, audio commentaries by Harryhausen, other effects artists and film historians, behind-the-scenes featurettes, still galleries, original ad artwork, a Tim Burton-Harryhausen video conversation, and much more. They each also feature cover art that’s much superior to their original DVD releases.

In both cases, these are double-dips that mostly justify their existence, and are highly recommended to Harryhausen fans and Fifties sci-fi aficionados.

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TWIN PEAKS ““ GOLD BOX COLLECTION (1990-92, CBS/Paramount). David Lynch and Mark Frost’s mind bending murder mystery/surreal soap opera has had a twisted history on home video, but finally, someone’s managed to pull all the pieces together for one incredible, comprehensive, definitive DVD release.

When a high school senior named Laura Palmer is found dead, wrapped in plastic on the bank of a Washington river, eccentric FBI agent Dale Cooper (Kyle MacLachlan, DUNE) is assigned to investigate. Arriving in the rural community of Twin Peaks, Cooper meets a variety of odd and unusual characters and discovers that the pretty murder victim was, in life, the center of a swirling mass of dark secrets.

Way back in 2001, Artisan released Season 1 on DVD sans Pilot, and it wasn’t until earlier this year that Season 2 finally made it to DVD from CBS/Paramount. However, this new “Gold Box Collection” has it all – the rare pilot TV movie, the home video/European theatrical version, and every one of the 29 episodes including the Bravo Network Log Lady introductions written & directed by Lynch. The set also includes collectable post cards. Please note that it doesn’t contain all of the supplements found on the previous First Season and Second Season box sets, but the series’ devoted fans will already have these sets anyway.

The episodes look and sound better than they ever have, with new, high-def transfers, fully restored and remastered under the direction of co-creator David Lynch. Extras are bountiful: there are exhaustive behind-the-scenes documentaries, deleted scenes, SATURDAY NIGHT LIVE’s TWIN PEAKS sketch, on-air promos, TV spots, Japanesse coffee commercials with the PEAKS cast, an on-screen conversation between Lynch, Kyle MacLachlan and lovely Madchen Amick, the “Log Lady” introductions shot by Lynch for Bravo’s TP reruns, still gallerises and tons more.

For TWIN PEAKS fans, this is a must-buy, and it’s highly recommended for anyone interested in innovative, imaginative television.

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GALACTICA 1980: THE COMPLETE SERIES (1980, Universal). The original BATTLESTAR GALACTICA series was cancelled by ABC in 1979 not so much because of low ratings, but because of the astronomical cost of producing the show. So, after failing to replace the show with anything more successful on Sunday nights, ABC forced Universal and producer Glen Larson into resurrecting the series, insisting that it be produced much cheaper. Reluctantly, the studio went to work, and ended up with GALACTICA 1980.

This DVD set contains all ten episodes of this low-budget, kid-friendly continuation, which chronicled the Galacticans (as the Colonial survivors now referred to themselves) discovery of Earth. Most of the original cast chose not to return to the show, so it was set 30 years after the original, and a new generation of characters (with the exception of Lorne Greene’s “Adama) were introduced. Stories were flat-out stupid, and production values were embarrassingly non-existent. Still, it had a few moments.

The full-frame transfers are adequate, and the Dolby 2.0 Mono is clear enough. There are no bonus features. Universal has released this generally ignored sequel (labeling it “The Original BATTLESTAR GALACTICA’s Final Season) hoping to trade off the popularity of the reimagined version of GALACTICA airing on the SciFi Channel (see RAZOR review below), but only devoted franchise completists (like myself, admittedly) will want it.

DVD LATE SHOW CULT TV CAPSULE REVIEWS:

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BATTLESTAR GALACTICA: RAZOR (2007, Universal). This epic GALACTICA TV movie “event” maintains the reimagined series’ high standards of writing, performances and direction, while adding greater depth and deeper backstory to the ongoing series. Specifically, RAZOR delves into the history of Michelle Forbes’ character, Admiral Cain, and her command of the Battlestar Pegasus. It also brings back the old school, Seventies Cylons, so you know I love it. Universal’s disc includes both the original SciFi Channel version as aired, and an extended, home video cut. There are also a handful of webisodes, deleted scenes, a short “Look of BATTLESTAR GALACTICA” featurette, a sneak peek of Season 4, and a commentary accompanying the extended version by writer Michael Taylor and producer Ronald Moore. Recommended.

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THE ADDAMS FAMILY ““ THE COMPLETE SERIES (1964-1966, MGM). In the world of pop culture addicts, there are Munsters people and Addams people. Me, I’m more a Munsters guy, but I love the spooky, altogether ooky Addams clan, too. MGM Home Entertainment has collected their three previous DVD releases into one attractive box set, containing all 64 half-hour episodes on nine double-sided discs. The set also contains a slew of special features, including commentaries by cast members, crew and fans, still galleries, retrospective featurettes, trivia quizes and even theme song karaoke. The full-frame transfers are remarkably nice, with only minimal age-related wear and tear, and the original mono soundtrack is sharp and clear. For fans of the show, this is a must-have.

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CHARLES IN CHARGE ““ THE COMPLETE SECOND SEASON (1987, Arts Alliance America). Not one of my favorite 80’s sitcoms, but my wife dug it. Of course, she’s seven years younger than I am, and was still in her teens when this Scott Baio/Willie Ames sitcom was new, and, you know… a girl. This set features the show’ second season, when it moved to syndication, dumped most of the original cast, and got even sillier. The full-frame transfers are surprisingly sharp, and the stereo sound is loud and clear. If you’re a girl who grew up with Baio and Ames, and still can’t get enough of them, you might want to pick it up.

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MAGNUM P.I. ““ THE COMPLETE SEVENTH SEASON (1986-87, Universal). Originally intended to be the final season of the most popular private eye series of it’s era, Season 7 of MAGNUM was a marked improvement over the prior two seasons. In general, the writing and direction were a lot stronger, and the character was granted a new, welcome maturity. This season also featured the infamous MURDER, SHE WROTE cross-over, and both parts are included in this set. Universal’s DVD set is comparable with the earlier season releases with fairly clean full-frame transfers and Dolby 2.0 Mono sound. The only bonus features are the MURDER, SHE WROTE episode, “Magnum on Ice” (concluding the crossover) and the Sleuth Channel speciual, AMERICA’S TOP SLEUTHS.

COMING SOON: THE EVIL DEAD: ULTIMATE EDITION, HATCHET: UNRATED DIRECTOR’S CUT, THE PHANTOM CREEPS, IRON KING: THE COMPLETE SERIES, THE WILD WILD WEST SEASON 3, RICCO THE MEAN MACHINE, 2012: DOOMSDAY. DARGONLANCE, MILLENNIUM CRISIS, CLOAK & SHAG HER, THE LIVING DEAD AT MANCHESTER MORGUE and more!

For older Late Show columns, visit the recently revamped DVD Late Show website and archive. For additional pop culture musings, occasional DVD previews and lots of shameless self-promotion, you might try checking out my blog.

Comments, DVD questions and review requests can be directed to: dvdlateshow@atomicpulp.com

 

 

Win THE ARISTOCATS on DVD!

Filed under: Contests — UncaScroogeMcD @ 12:07 am

We’re giving away, in conjunction with Buena Vista Home Entertainment, five (5) copies of THE ARISTOCATS on DVD.

Surely you remember the show-stopping number “Everybody Wants To Be A Cat“…

Contest ends at midnight EST on Wednesday, February 13th.

CLOSED! THANKS FOR ENTERING!

Official Rules

No member of Quick Stop Entertainment or their immediate families may enter.

No Purchase necessary to win.

Must be 18 years of age or older to enter.

All submitted entries must be received by 11:59pm EST on Wednesday, February 13th.

The winner must allow 4-6 weeks after notification of win to receive the product.

Quick Stop Thingamabobs: 2/6/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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February 5, 2008

Doctor Parnassus Lives

Filed under: Articles — widge @ 1:13 am

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Terry Gilliam

Quick Stop was contacted by a source within the production of Terry Gilliam’s upcoming The Imaginarium of Doctor Parnassus and they wanted to clarify the status of the film. It seems that Parnassus has been recently removed from Heath Ledger’s IMDB listing and Ledger has also been removed from the listing of Parnassus‘ cast. Also, the IMDB listing for Parnassus now shows the status of the film as being shut down.

The source within the production wanted to make certain the word gets out that the production is not in fact shut down but is moving forward and will feature Heath Ledger in his last role. This decision to keep Heath’s performance and rework the film to accommodate it was made out of respect for that performance and in memory of Heath. This despite somewhat shady efforts by certain parties, the source tells us, to paint The Dark Knight as Heath’s final role.

The Parnassus cast and crew, we are told, apart from a statement about the status of the production shortly after Heath’s passing, have been quiet about the matter out of respect for Heath and his family. Further casting announcements will be made in the near future. The official site for the film, doctorparnassus.com, will be launching later today (February 5th), and readers are urged to watch the site for future developments.

Comics in Context #212: Finally Felix

Filed under: Columns,Comics in Context — admin @ 12:03 am

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cic2008-02-05.jpgRecently I attended a performance of Frank Conniff and Jerry Beck’s Cartoon Dump stage show, featuring screenings of atrocious cartoons from 1950s and 1960s television, and then watched more of the same sort on the Worst Cartoons Ever! DVD, which Beck hosts (see “Comics in Context” #209: “Down in the Dump”). That set me wondering how I would react to seeing other cartoons from my childhood. As an adult I’ve watched Warner Brothers and Popeye theatrical cartoons. which are available on DVD, and seen Hanna-Barbera TV cartoons on Boomerang. But what about the more obscure cartoons that don’t get shown on television anymore, that I have not seen since I was in grade school? I decided to start hunting them down on YouTube and other Internet video sites.

One of the first that I located was “Master Cylinder, King of the Moon“ (1959), an episode of producer Joseph Oriolo’s Felix the Cat cartoon series. Herein Felix and his friend Poindexter, the genius nephew of Felix’s archfoe, the Professor, journey into a jungle environment beneath the surface of the moon, where they first encounter the villainous Master Cylinder. I remembered the Master Cylinder as being a sinister alien robot, which proved not quite true. It turns out that he’s a cyborg: indeed, he’s a former student of the Professor, who accidentally destroyed his body in an explosion, and his brain was transplanted into this cylindrical robot form. That’s rather a ghastly concept to inflict upon child viewers, but the cartoon doesn’t play the revelation for horror. Something else I didn’t remember was that the Master Cylinder is also a rather goofy villain. His eyes appear in what is essentially a thin television screen, and he keeps losing the vertical hold. Moreover, despite all of the Master Cylinder’s blustering threats, he is defeated quite easily, when his robot body is simply unplugged from a nearby electrical outlet while he is busily ranting away.

As you can see, this cartoon is an adventure story with some clever comedy elements. In another example, the Professor, piloting a spaceship to the moon to rescue his nephew, sights an alien hitchhiker in space and puts up a sign reading “No Passengers.”

As for Felix, he speaks in a falsetto voice and seems blandly nice; he’s given to laughing and his trademark line is “Righty-O.” In short, he’s boring, and it’s lucky that the presence of characters like the bad-tempered Professor, the cheerfully brilliant Poindexter, and the monomaniacal Master Cylinder compensate for his lack of personality. Watching this cartoon I realized that this version of Felix is really a watered-down Mickey Mouse with pointy ears.

I was in grade school when I saw Oriolo’s color Felix cartoons, but, before that, among the very first cartoons I recall seeing on television were from the original, silent Felix the Cat series of the 1930s, which are credited to their producer Pat Sullivan but were actually the work of the brilliant early animator Otto Messmer (1892-1983). Since they are now in the public domain, you can find plenty of these cartoons on the Net, and their Felix is far more interesting than the talking late 1950s version: he’s got a mean streak.

Take, for example, Felix Revolts (1923). This early animated cartoon demonstrates that its makers thought of it as an outgrowth of newspaper comic strips: dialogue for Felix and other characters appears on-screen in rectangles that are equivalent to word balloons. Felix looks much more like a real cat in this cartoon, and is frequently shown walking on all fours. Nevertheless, even in this early cartoon, Felix also engages in his characteristic walk, pacing back and forth on his hind legs, his front paws clasped behind his back, wearing a grimly thoughtful expression. After Winsor McCay’s Gertie the Dinosaur, Felix was the first great star of animated cartoons, and like Gertie, he vividly registered personality on-screen.

In this cartoon Felix undergoes a series of humiliations at the hands of humans. First shown foraging for food in a barrel, Felix swipes a fish from a fish market, only to be beaten up by the owner. Later, another man cruelly feeds Felix red hot mustard, causing the cat to spin about like a propeller: he has to drink an entire small pond to relieve the agony. Subsequently, Felix passes by the town hall, where he hears the town officials declare that “Cats are useless” and plan to “starve ” the cats “out of town.” Like later cartoon characters such as Bugs Bunny, Felix has been pushed to the brink and now unleashes comic vengeance on his oppressors.

Felix summons the town’s other cats, a horde mostly consisting of Felix lookalikes and delivers a rabble-rousing speech. “We’ve had a dirty deal long enough!” Felix declares, “So let’s make life miserable for them!”

That night Felix keeps the whole town awake by leading a chorus of felines in coordinated yowling. Yes, it’s another example of the image of the conductor that I’ve found in so many classic animated cartoons, as well as a forebear of later cartoons about noisy cats “singing” at night, like Friz Freleng’s Back Alley Oproar (1948). Felix’s initial move may have been counterproductive though: the angry townspeople shout things like “Kill those cats!”

But Felix is far from finished. Next he takes personal revenge on the fish market owner by using worms as bait to lure the store’s fish, who come back to life (if indeed they were dead) and dive off a pier. Felix laughs triumphantly, but, unlike the laughing of his late 1950s TV counterpart, this is laughter with an edge of aggressiveness.

Finally, holding a white flag of truce, Felix meets with a bunch of mice–or are they rats? “The town is yours,” he tells them, adding, “We’re all on strike.” Yes, this is a cartoon about the importance of unions. (It’s also an inspired variation on the fable of the Pied Piper.) This is the perfect cartoon for sympathizers with the current Writers Guild of America strike.

According to the cartoon, the “ruthless rats run rampant” through town. We see rats chasing a policeman, a visual symbol of the rule of law disintegrating into chaos. So perhaps Messmer is signaling that the cats’ strike is not wholly a good thing.

The strike ultimately forces the town officials to surrender to the cats’ demands. The mayor presents Felix with a document guaranteeing that cats will be treated with “courtesy” and afforded access to kitchens and garbage cans. Amazingly, Felix Revolts concludes with Felix and his fellow cats victoriously raising clenched fists into the air, a traditional signifier of radical politics and revolution.

A few years later, Felix has evolved into the more familiar, round-headed figure walking on his hind legs in Felix Trifles with Time (1925). This cartoon also opens with Felix scrounging for food, this time in a garbage can. This cartoon likewise emphasizes humans’ cruelty to cats: one man throws him off the roof of a building, resulting in an amazing overhead shot of Felix plunging towards the ground, reminiscent of Wile E. Coyote’s later vertiginous falls. Upon landing, Felix, as a typical silent cartoon character, is unharmed, and even temporarily detaches one of his legs to examine it for injury. But he is angry.

This time, rather than attempting to change the system, Felix escapes from it. Felix encounters the allegorical figure of Father Time, an elderly, bearded man carrying a clock, persuades him to send him back to “a better age” for a day, and thus Felix ends up in prehistoric times. In sending Felix into outer space, the Oriolo series was true to the original silent series, which likewise placed Felix in fantastic settings.

But Felix discovers that prehistoric times are far worse than his own period. Felix discovers a gigantic dinosaur bone, the answer to his hunger, only to be chased away by a doglike dinosaur.

Worse, Felix encounters a Stone Age tailor, who beckons to him. Here Messmer gives us a close-up of Felix looking sadly wary and vulnerable. For a long moment Felix is no longer the combative trickster but the pathetic perennial victim of man’s cruelty: no wonder Felix won audiences’ hearts. Felix’s fears prove justified. The tailor strips him of his fur, and his caveman customer walks out in a new black fur coat. You might expect the typical gag of the hairless animal shown wearing underwear. But no, instead Felix, except for his intact head, has become a living skeleton! This is the sort of grotesque gag you are far less likely to see after the silent era, with its characters whose bodies easily come apart and reassemble. Luckily for Felix, the tailor’s customer soon goes skinny-dipping at a nearby beach, and Felix reclaims his fur.

But Felix is still not out of trouble, as he is next menaced by an elephant as colossal as those in the Lord of the Rings movies. Luckily, it is now that Father Time returns Felix to his own time. The cartoon ends with Felix back in the garbage can from the beginning, happily finding a tiny bone to eat. “No more Stone Age for me,” says Felix in a title card; “Give me the garbage.” If Felix Revolts advocated revolutionary change, Felix Trifles with Time takes the opposite position, preaching satisfaction with what you have, even if it amounts to “garbage.”

At the end of the silent movie era comes a little masterpiece for Felix: Comicalamities (1928), an exercise in animated metafiction. Not only is Felix very much aware in this cartoon that he is a cartoon character, but he even participates in the creation of the cartoon.

Comicalamities opens with a live action artist’s hand (or, rather, an animated photograph of one) drawing Felix, just the way that Koko the Clown first appears in the Out of the Inkwell cartoons. Felix acknowledges the audience by bowing to us, but then characteristically gets angry when he realizes that the artist failed to draw his tail, and shouts at him. in response, the artist draws Felix’s tail; in effect, Felix has started “directing” the cartoon he is in. Felix breaks into a happy smile until he notices that the black areas of his body haven’t been filled in with ink. Again Felix angrily calls to the off-screen artist, but this time receives no response. The cat walks off the blank background of this scene into the next scene, set on a city street, where he employs a “bootblack” to color in his fur, as if he were polishing shoes.

Subsequently, Felix encounters a female cat sitting on a park bench, her hands covering her face as she weeps. When she removes her hands, Felix is visibly revolted on seeing how ugly she is. But then he turns sympathetic again, and beckons to the off-screen artist, who hands Felix an eraser. Felix then uses the (photograph of a) real eraser to obliterate the female cat’s face. The artist next hands Felix a (photograph of a) pen, which Felix uses to redraw the girl cat’s face to look considerably prettier. So now Felix has become a cartoonist himself, altering reality within his cartoon world.

Felix then uses a mirror, the traditional symbol of vanity, to show the female cat what she now looks like: this proves to be a mistake. Earlier in the cartoon Felix turned a small fir tree into an umbrella. This is a standard gag in the series by which one object is used as a similar-looking but different one. Similarly, Felix finds an enormous lily and turns it into a dress for the girl cat.

But now she starts making demands: she wants jewelry. Felix goes to the edge of the sea and beckons to the off-screen artist, who creates a line of ink with his on; Felix then climbs down the line into the sea. There he finds an oyster bed, consisting of oysters in actual beds, a gag that will recur in Disney’s Alice in Wonderland (1951). Tickling the “baby” oysters, Felix finds one whose teeth’ are actually pearls and steaks them. Then we see the oysters’ mother, who has a human body but an enormous oyster shell for a head. The detached head goes after Felix, who encounters other sea monsters as well. Felix gestures upward for help, as if beseeching aid from God; in response, the animator pours ink into the ocean, turning it pitch black, and Felix escapes back to land under cover of darkness.

Felix gives the pearls to the female cat, but now she wants a fur coat. So Felix finds himself in the Arctic, where he sights a rather friendly-looking bear, wrestles with him, but gets overpowered. The screen begins doing an “iris out,” with the aperture closing around Felix, as if his defeat marked the end of the cartoon. But Felix hasn’t given up “directing” his own cartoon, and holds onto the closing iris with both hands (like Daffy Duck in a similar situation in Chuck Jones’s 1951 Duck Amuck), shouting (silently) to the cartoonist. The hand of the cartoonist, as if it were the giant hand of God, picks up the bear, who falls out of his fur (but not, thankfully, in skeletal form), and then presents the fur to Felix, who returns to the female cat.

Wrapped in her new fur coat, the female cat snubs her benefactor Felix. Enraged after all the effort he went to, Felix does something I’ve never seen Koko do. As if everything on screen were a single drawing, Felix tears off the part containing the female cat and rips it into shreds! It’s a startlingly misogynistic ending that one would never see in a contemporary cartoon intended for kids. Moreover, although Comicalamities, like the Inkwell shorts, openly acknowledges it is an animated cartoon, this climactic act by Felix shatters the illusion of the on-screen “reality” more shockingly than any other animated film I know. More than any other silent cartoon I’m aware of, Comicalamities dramatizes the paradox of animated films of that period: they invite the audience to suspend disbelief in the reality of the characters on-screen, while simultaneously flaunting the artificiality and unreality of the animation medium.

You see, I told you back in column 200 that I would eventually get around to the silent Felix the Cat cartoons, and I keep my word to my readership!

What other silent cartoon classics could I find on the Internet? Several examples of the work of animation’s–and comics’–first great master, Winsor McCay, are available on YouTube, including the celebrated Gertie the Dinosaur and the animated documentary The Sinking of the Lusitania. I chose to watch one of McCay’s animated versions of his Dreams of the Rarebit Fiend comic strip, Bug Vaudeville (1921). While a rather torpid man sleeps in a lovely wooden glade, he dreams of himself watching and applauding, with youthful enthusiasm, a circus with giant insects as performers; there are bug acrobats, bugs who engage in a boxing match, and even a butterfly standing atop a giant beetle, like a bareback rider on a circus horse. We see the dreamer in silhouette, sitting in a row of seats in the foreground, as if he were seated in front of us in a vaudeville–or movie–theater. The final act on the “bug vaudeville” bill is an immense spider, who, instead on remaining on-stage, swings out over the seats and attacking the dreamer, who, of course, wakes up.

Have any of you attended a circus or live theater of some sort in which one of the performers comes down into the audience to inveigle someone to become part of the performance. If you don’t want to be picked, this can be scary. Bug Vaudeville builds upon that sort of fear. What if the wonders–and horrors–that we safely watch on the movie screen came down from the screen?

I wrote about a number of early examples of Max and Dave Fleischer’s silent Out of the Inkwell series, starring Koko the Clown, when I reviewed Warner Home Video’s Popeye Vol. 1 DVD set last year (see “Comics in Context” #190: “Pop Eye-Con”). My favorite cartoon in this series, though, is one of the last, Koko’s Earth Control (1928), starring “The Inkwell Imps,” Koko and a dog named Fitz.

According to the usual Inkwell formula, the cartoon begins with Max Fleischer (in live action) drawing Koko, who comes to animated life. Max and Koko interact, with Max acting as a dictatorial father/superego figure and Koko as a rebellious child–or the id incarnate.

Although Koko’s Earth Control begins with a live action artist’s hand (or, rather, an animated photo thereof) drawing Koko and Fitz, Max never appears on-screen. Perhaps that’s because he’s not needed. In this cartoon Fitz becomes the embodiment of id, while Koko attempts, unsuccessfully, to restrain Fitz’s rebellious impulses.

At the start of the cartoon, the animator’s hand draws Koko, in his clown outfit, and Fitz wearily trudging along the rim of a rotating Earth. If Samuel Beckett had done animated cartoons, maybe this is what he’d draw.

But the emptiness of Koko and Fitz’s existence ends when they come across the “Earth Control” building. Koko experiments with levers that control the weather or turn day into night. Meanwhile Fitz discovers a lever with a sign warning forbidding anyone to touch it, since pulling this lever will bring about the end of the world. But Fitz represents the side of ourselves that rebels against authority, that wants to do what we are forbidden to do, exactly because it is forbidden, no matter what the consequences. This lever is like the forbidden fruit in the Garden of Eden, and Fitz needs no serpent to urge him on. Despite heroic efforts, Koko cannot stop Fitz from pulling the forbidden lever.

As I have written before in this column, there is a large body of works, in comics and other media, that deals with the end of the world. Koko’s Earth Control is one of the relatively few tales of the apocalypse that is a comedy.

First the animated world around Koko and Fitz is thrown into chaos. These are literally unnatural disasters: the cartoon is making the point that the rules of reality have been overturned. Inanimate things come to life: Koko sees an erupting volcano that, before his horrified eyes, transforms into the gigantic face of a man puffing on a cigar.

Whereas in the typical Inkwell cartoon, Koko escapes into the real world to pull pranks, this time the worldwide chaos in the animated world spreads into the real one. In a shot I’ve always found amusing, two men on a sidewalk desperately hold onto each other as the ground beneath them tilts in one direction and then the other. What’s clearly actually happening is that the camera is being tilted, and I wonder if the Fleischers expected the audience to realize that, and thus were giving an ironic wink to their viewers. More startling is a shot in which Koko watches out the window as New York City skyscrapers (or cut-out photos thereof) collapse against each other.

At the end of the short, Koko and Fitz try to keep their balance on a real world table as it rocks back and forth, and finally collapse into immobile pools of ink. It’s as if they had died: ashes to ashes, and ink to ink. Maybe Beckett would have liked this ending, too.

Returning to my search for cartoons that have stick in my head since boyhood, I located Tulips Shall Grow (1942), part of George Pal’s series of Puppetoons, stop-motion animated films that employ wooden puppets. This short is set in Holland, and the lead puppet characters are the cutely named Jan and his girlfriend Janette. They both traditional native Dutch costumes, complete with wooden shoes, and perform a charming clog dance together. To complete the charming stereotypical image, Janette lives in a windmill, and there are tulips everywhere. As a small boy I thought, yes, this must be what life in the Netherlands is like.

But it wasn’t Jan and Janette I remembered from this short; it was the Screwball Army, an implacably advancing legion of literal screwballs–metal balls with screws for heads. They had a threatening, robotic way of marching, and Pal made clear to his 1940s audience what they were doing: he shoes us one of the marching Screwballs and then shows a goose waddling right behind it. Yes, the Screwballs represent a goose-stepping Nazi army, invading the Netherlands, just as the actual Germans did. But as a child I didn’t make the connection, and probably didn’t even know about the Nazis when I first saw Tulips Shall Grow. Instead I regarded the screwballs as if they were the Terminators of their day. Today, watching the short again, the Screwballs seem absurd and ominous in equal measure. When I was a child, they weren’t funny at all, but truly alarming.

I didn’t recall that the Screwballs weren’t alone; there were also enemy planes that resemble birds of prey, which drop bombs, and tanks, one of which smashes through Janette’s windmill. The tulip fields are devastated and, once the windmill is wrecked, Jan searches for Janette in vain. To my astonishment, Pal makes it seem as if she perished in the onslaught.

Next comes an even greater surprise. Pal shows the mournful Jan kneeling in prayer. Then a massive storm erupts overhead. it is as if God Himself is responding to Jan’s prayer and wreaking an Old Testament style of vengeance upon the evildoers. Lightning strikes down the warplanes. Torrential rains cause the mechanical Screwballs to rust, incapacitating them. Then comes an image I still remember after decades: one of the tanks, bearing the Screwball army flag, slowly sinks into the mud–and oblivion.

With the invading forces defeated, sunshine returns, and Jan finds Janette back at the windmill, which miraculously reconstructs itself before their eyes. They reprise their clog dance off towards the horizon, as row upon row of tulips sprouts up behind them. It’s as if the love between the hero and heroine restored fertility to the devastated land of Holland, and as if the rain that brought destruction to the Screwballs brought new life to the countryside. I may no longer find the Screwballs scary, but I appreciate Tulips Shall Grow more now than I did as a boy.

I decided to see just how good a tool the Internet is at locating obscure cartoons from my childhood. There is one that particularly haunted me in my early grade school days. I didn’t know its name, but it was about a mad musician who stole a dinosaur skeleton and kept shouting a rhymed couplet that I still remember in middle age: “The best bones of all/Go to Symphony Hall!” whereupon he launched into long, insane laughter.

One thing that the Internet quickly teaches you is that you are not alone. Googling, i discovered that others vividly recalled that cartoon’s catchphrase, although they, too, did not necessarily know its name. But finally I tracked it down, and its title proved to be as inexplicably absurd as its plot: The Case of the Screaming Bishop, released by Columbia Pictures in 1944.

What the hell could this title mean? My further research suggests that the title The Case of the Screaming Bishop parodies that of one of Erle Stanley Gardner’s Perry Mason novels, The Case of the Stuttering Bishop, which Warners turned into a movie in 1937. However, there is no bishop, screaming or otherwise, in this cartoon, though everything else but the kitchen sink seems to be.

Watching the cartoon again after so long, I can understand why it seemed so strange to me as a child, not frightening but fascinatingly bizarre and disconcerting. Instead if the bright palette of most animated cartoons of this period, Screaming Bishop is literally dark, taking place almost entirely at night, mostly in nearly deserted streets or in rooms nearly empty of people.

Soon after the start of the cartoon, the villain appears crying “I did it!” and uttering that boast for the first time, “The best bones of all/Go to Symphony Hall” and laughing hysterically. What does he mean? “Bones” certainly sounds macabre. And who is this? His physical appearance, with a mane of hair like Bozo’s and grotesquely comic features, is at once clownlike and sinister. I first saw this cartoon years before I first learned about Batman’s foe, the Joker, but Bishop’s bad guy seems like his distant relative.

Moreover, this cartoon turns out to be a spoof on Sherlock Holmes, whose counterpart in Bishop is named Hairlock Combs. If I heard correctly, the detective’s sidekick, who acts and sounds like Nigel Bruce’s classic portrayal of Dr. Watson, is named Gotsome. (You can see them at here) When I saw this cartoon repeatedly as a child, it was years before I first knew about Holmes. Since I was unaware of the foundation for these caricatures of Holmes and Watson, their behavior must have seemed all the stranger to me.

When Gotsome arrives at Combs’s Baker Street home to tell him about the theft of the dinosaur skeleton, he finds the flat seemingly deserted, and yet he hears Combs’s voice. Finally, Combs’ head emerges from a lamp (presumably parodying Holmes’s mastery of disguise). Combs warns Gotsome that they are being watched, and the “camera” searches Combs’ darkened flat, showing all manner of things with staring eyes: a stuffed bird, a fish mounted on a wall, a Chinese lion statue, a bear rug, a moose head. Finally, there is a portrait of a man from a previous century, and as we watch, the mad villain knocks him out and usurps his place.

Later, Combs answers his front door and the villain is there and hands Combs a telegram reading, of course, “The best bones of all/Go to Symphony Hall.” The villain then literally fades away into nothingness. Combs looks for him and we see a huge target on his back. Arms reach out from behind a wall, holding a bow, and fire an arrow. Gotsome cries out a warning, we see the arrow hit the target, and then see Combs standing to one side, admiring the shot. Now imagine that you are a second grader trying to make sense out of this. One deduction you might reach is that in the world of this cartoon, potential death and madness lurk everywhere.

Disguised as a pantomime horse, Combs and Gotsome visit the scene of the crime, the Museum of Unnatural History. (I’ve been to London’s real Natural History Museum, and the exterior in this cartoon bears no resemblance to the real thing, but the old-fashioned exhibit cases shown within are dead on.) There Combs and Gotsome (removing their disguise) decide to reconstruct the crime by building a imitation dinosaur skeleton, at full scale, out of a pile of scraps of wood. (The real skeleton resembles the Diplodocus skeleton in the entrance hall of London’s real Natural History Museum, but this may be mere coincidence.) Somehow lifting the enormous fake skeleton, they rush with it towards the door, which is way too small, and the skeleton smashes into bits with a sound like that of a bowling ball hitting tenpins. Somehow Combs and Gotsome do not find this discouraging, hurriedly rebuild the fake dinosaur, and try to take it out through a window, which is even smaller. The bowling ball sounds again. Gleeful in his obsessiveness, Combs has them rebuild the fake dinosaur again, and this time proves to be the charm. He still hasn’t figured out how the villain got the real dinosaur skeleton out of the museum. but he has discovered that, when struck, the “bones” of the fake skeleton sound like the keys of a xylophone (which he pronounces “sillyphone”). Eureka!

And so the scene shifts to a concert at London’s “Symphony Hall” (which probably should be the Royal Albert Hall, but never mind) where we find the villain, identified as Professor Streptokowsky (a combination of Leopold Stokowski and a strep throat?) onstage playing “the world’s largest xylophone”–the real dinosaur skeleton. Combs and Gotsome rush in with a bobby, who puts Streptokowsky under arrest.

Back at Baker Street, Gotsome asks Combs how he solved the mystery. “Elementary, my dear Gotsome,” Combs replies, removing his mask to reveal the face of Streptokowsky’s face who reiterates, “The best bones of all/Go to Symphony Hall!” That’s the end, which never failed to leave my grade school self in a state of befuddlement. It’s as if law and logic have been supplanted by absurdity, anarchy, and–since the villain is a musician–art.

This is still the strangest theatrical cartoon from the Hollywood studio era that I’ve ever seen. Even the most surreal Tex Avery and Bob Clampett cartoons follow their own sort of logic. But now, as in my childhood, I admire this cartoon’s sheer imaginativeness and its absolute commitment to the idea that anything goes, as long as it’s funny. It is a monument to utter comedic absurdity.

But, as Daffy Duck asks at the end of Duck Amuck, who is responsible for this? Screaming Bishop was written by John McLeish, who also, it seems, performed the voice of Combs, and was directed by Howard Swift, about whom I knew nothing–until I took my Google search still further.

It turns out that Howard Swift directed another cartoon that I saw over and over again in my early grade school years: Kickapoo Juice (1944), from Columbia’s short-lived attempt to adapt Al Capp’s Li’l Abner comic strip into animation. Abner and his leading lady Daisy Mae only appear briefly in a framing sequence for this cartoon. Its real stars are Abner’s mother, the feisty Mammy Yokum, and two of the strip’s supporting characters: the ironically named Hairless Joe, a shaggy hillbilly, and Lonesome Polecat, a politically incorrect caricature of a Native American, who specialize in brewing their literally explosive “Kickapoo Joy Juice.” Here is further evidence that Hollywood theatrical cartoons were aimed at adults as well as children. Not only is this cartoon center on alcohol, but Hairless Joe and Lonesome Polecat spend a good part of it sampling their own wares. Believing that they’re setting a bad example to Abner, the apparently super-strong Mammy attempts to steal the colossal vat of Kickapoo Juice. This leads to sequences with either Mammy or HJ and LP running back and forth, carrying the enormous vat. Yep, it’s just like Combs and Gotsome carrying their wooden dinosaur skeleton mock-up. The animation auteurists among us here can find a gag that serves as Swift’s directorial signature.

Kickapoo Juice has the same propulsive energy as Screaming Bishop, but it doesn’t plunge into utter, reality-shattering nonsense the way that Bishop does.

To me the most remarkable thing about Kickapoo Juice is its subject. Most of the audience for its original theatrical run may have been adults. But when Kickapoo Juice was part of a package of Columbia animated shorts sold to television, its new audience was small children like myself. And this is a cartoon that memorably shows two of its lead characters joyously getting drunk! Recently a DVD collection of early Sesame Street episodes was designated for adults only, because some of its humor is no longer considered fit for children: for example, allegedly, the Cookie Monster’s obsession with cookies is now regarded as an inducement to childhood obesity. Is it even imaginable that Nickelodeon or PBS or Cartoon Network (before 11 PM) would run a cartoon about two backwoods brewmasters getting bombed?

And yet I survived seeing Kickapoo Juice over and over in my early grade school years, though, of course, back then I probably had no idea what alcohol was. Next week I’ll look at still more cartoons from my early memories.

–Copyright 2008 Peter Sanderson

Win DAMAGES: SEASON 1 on DVD!

Filed under: Contests — UncaScroogeMcD @ 12:02 am

We’re giving away, in conjunction with Sony Pictures Home Entertainment, three (3) copies of DAMAGES: SEASON ONE on DVD.

Contest ends at midnight EST on Tuesday, February 12th.

CLOSED! THANKS FOR ENTERING!

Official Rules

No member of Quick Stop Entertainment or their immediate families may enter.

No Purchase necessary to win.

Must be 18 years of age or older to enter.

All submitted entries must be received by 11:59pm EST on Tuesday, February 12th.

The winner must allow 4-6 weeks after notification of win to receive the product.

Quick Stop Thingamabobs: 2/5/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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  • Today, let’s do an episode of the Graham Norton Show, Part 1… (Thingamabob)

February 4, 2008

Game On! 2-4-2008: Holiday Hangover

Filed under: Game On! — admin @ 12:04 am

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Holy crap. I have a column, don’t I? Wow.

Well, after my daring escape from the Gaming Interment Camp for the Insane (aka Holiday Gaming Retail) I’m finally back. Since that escapade took up MUCH more time than I anticipated, I have a whole slew of capsule-ized reviews, just so we can look back real quick on what came out at the end of the year, before we head into the New Year (a month late) with new fun stuff.

2007 saw many promises unfulfilled here in Game On! The Gaming News”¦never came but a few times. The podcasts were infrequent due to my work schedule (there still remains one that was shot but never finished”¦damn holidays) and the reviews grew fewer and fewer. This year”¦well, no promises, but I will say that I’m going to try my damnedest to stay on track. Last year was my first year in my new position at my day job, and my column suffered because of it. I apologize to you all, my loyal readers, and hope I can win you all (and some new ones) back this year.

Enough fluff, let’s get it going. So what happened at the end of last year?

gameon2008-02-04-01.jpgSUPER MARIO GALAXY ““ WII

We saw Mario’s first foray into platforming gaming in a LONG time with GALAXY’s release in November. Everything that has been hyped about this title is true: it’s beautiful, it’s fun, and it’s amazing in every way. The Wii’s controls are intuitive and easy, and you’ll have Mario flying through the universe, shooting star gems and rescuing the Princess like an old pro once again. The level design and quest for stars is addictive as ever, and the integration of the new suits (Bee suit, Boo suit, Ice) are just as fantastic as the fire flower was in it’s day. While some of the motion control is still lacking (I hate those damn manta ray levels) it still doesn’t get any better than a full form Mario adventure.

gameon2008-02-04-02.jpgASSASSIN’S CREED ““ XBOX 360, PS3

Take equal elements of HITMAN and SPLINTER CELL’s stealth, the acrobatics of the PRINCE OF PERSIA series, and combine it with GRAND THEFT AUTO’s free roaming open world sandbox, set it in the Third Crusade, and you’d be pretty close to what to expect from ASSASSIN’S CREED. Shunned assassin Altair must redeem himself in the guild by upholding the creed of not killing innocents and bringing down the Templars and all associated with their plans. Gaining information for each missions main kill is fun, but does often get repetitive (but honestly, so did GTAIII the first time you played it too) as you eavesdrop, pickpocket, take out spies and”¦collect flags(?) on your way towards the truth. The stuff in between the missions may confuse some, but in the bigger picture of the game (which I won’t spoil here) it all makes sense in the end”¦and brings up good sequel excuses. And besides, nothing beats taking out a guard with a throwing knife, taking a running dive off a castle precipice, and landing safely in a bale of hay 60 feet below. And nothing looks better than doing it, either.

gameon2008-02-04-03.jpgSOULCALIBUR LEGENDS ““ WII

What should have been a cool adventure bridging the gap between SOUL EDGE and the first SOUL CALIBUR game, SOULCALIBUR LEGENDS (not sure why that’s all one word now) just ends up being a decent mini game. Much like THE DEMON WITHIN games on the TEKKEN discs, this is just repetitive sword swinging. Walk into a room, fail wildly with the Wii-mote, finish off the foes, continue, and repeat. The bland cut-scenes and sub-par voice work don’t lend much to a better score, either, but at least Floyd from TALES OF SYMPHONIA has a cameo as a selectable character. The Wii’s controls are good and precise, but not precise enough to make this sword adventure work as well as you’d want.

gameon2008-02-04-04.jpgRESIDENT EVIL: UMBRELLA CHRONICLES and GHOST SQUAD ““ WII

A few folks aren’t as thrilled about the Wii Zapper peripheral as I am. I love the thing, but that may be because I love light gun games. Thankfully, the developers of the titles that utilize the Wii-mote and Nunchuck cradle had the foresight to integrate a Zapper setting in the control set up, otherwise, these wouldn’t get as high a grade as they do.

The Zapper’s Tommy gun like shape is perfect for slaying zombies, and the condensed versions of RE 0, 1 and 3 fit perfectly into the “on rails” arcade motif. The extra UMBRELLA missions add some much-needed story to fill in plot holes and satiate fan service before the next big title in the series is released.

GHOST SQUAD is a much shorter adventure, easily beaten in about an hour and a half. It’s simply a port of the arcade game, and while it may not seem like much, multiple play throughs reveal multiple paths to the end mission, which also unlock costumes, multiplayer modes, and weapons. Sure, SEGA could have added more missions (which would have been preferable) but at $30 it’s not too much for a quick evening with friends.

gameon2008-02-04-05.jpgBLACKSITE: AREA 51 and CLIVE BARKER’S JERICHO ““ XBOX 360, PS3

Now here are two titles that could have been exciting, but their end products truly left lacking. In BLACKSITE’s case, it was a bland story and some average shooter action that brought it down. For a game with AREA 51 it would have been cool if there were actual ALIENS in the game, not just genetically enhanced science experiments. The multiplayer had some fun moments, but for the most part, it’s an rental at best, and beaten in about 6 hours. It’s pretty bad for your game when one of the game’s DVELEOPERS badmouths it right after release.

JERICHO on the other hand, starts with a great concept, but it’s end execution just falters and never quite gets back up. As a crack team of paranormal whos-its, each with their own unique powers, it had the whole “bad ass squad tactic” kind of feel for it. Sadly, when you’re spending more time healing your AI teammates than shooting the visceral goonies and ghoulies that are ripping you to shreds, well”¦that’s just badly done. It looks cool and creepy enough, but I was more scared of the control and my team dying than I was of the guy actually out for our faces.

gameon2008-02-04-07.jpgTHE ORANGE BOX ““ XBOX 360, PS3, PC

Okay, we all know that HALF-LIFE 2 was one of the greatest (if not THE greatest) story driven FPS’ out there. If you missed it before, or even if you didn’t, you owe it to yourself to pick up this collection. Featuring HALF-LIFE 2, as well as the follow up EPISODE ONE and TWO, there’s enough story to satiate any shooter fan of sci-fi and awesomeness. But the goodies don’t end there. There’s also the brain bending puzzles of PORTAL, reason enough to spend the $60. Despite it’s brevity (you can beat the main PORTAL game in about 2 and a half hours) its brilliance from start to finish is palpable. The game is one of the creepiest yet funniest adventures alone in a while, and the puzzles are among the best ever created. For anything. Top it all off with the online TEAM FORTRESS 2 and you have five games for the price of one that is heavy on the value side of the menu. From its Pixar-like graphics to its team play and 9 diverse character classes, this is enough to keep any shooter fan happy five times over. Buy it now. Why haven’t you yet?

gameon2008-02-04-06.jpgROCK BAND (PS3, XBOX 360, PS2) and GUITAR HERO III (XBOX 360, PS2, PS3, WII)

Well, I had a podcast all ready to showcase the awesomeness of these two games, but”¦well, I won’t say you’ll NEVER see it, but it’s been delayed a bit. In the meantime, however, capsule reviews.

ROCK BAND is, simply, the greatest party game ever invented. From the GUITAR HERO inspired guitar and bass, to the KARAOKE REVOLUTION style vocals, to the new and difficult drums, everything works so well for this rhythm game. We’re used to guitars, sure, but throwing in other instruments to the mix gets everyone involved. Miss a solo, fuck up a riff, and you’ll be screaming at each other like a real band”¦and loving it. The setlist may not seem too large at first, but with weekly downloads since launch, there’s more than enough songs to get you going. Don’t know the lyrics to a song, can’t play the rhythm, on Rush’s “TOM SAWYER”? Switch it out”¦its Band World Tour mode will have everyone taking up new instruments while trying to win fans and world domination. The drums are the best part, though some gamers will still have trouble using both their hands AND Feet at the same time. But that’s all part of life on the road, baby.

Since the developers of GUITAR HERO went on to make ROCK BAND, the third iteration of the series fell to TONY HAWK developer Neversoft, and they’ve handled it like old pros. The setlist is insanely huge, the co-op story mode opens up even more tracks, and the “boss battles” with Slash and Tom Morello are fun and a neat addition to the dynamic. While I wish there more “legends” to battle, the same fun that we always have with the title is here, and the battle mode (where you try to make your opponent mess up by hitting them with lefty flip, breaking a string, or many other attacks) is just the icing on the cake. I’m still a fan.

Whew. Well, I think that about covers the big ones”¦that I played anyway. I’ll be back soon (I swear!) with some more recent releases, including BURNOUT PARADISE and NO MORE HEROES. Till next time”¦

Win LAKE PLACID 2 on DVD!

Filed under: Contests — UncaScroogeMcD @ 12:02 am

We’re giving away, in conjunction with Fox Home Entertainment, five (5) copies of LAKE PLACID 2 on DVD.

Prepare for gory, gruesome action as four 30-foot, bloodthirsty, prehistoric crocodiles terrorize residents of a remote lakefront town in the sequel Lake Placid 2, debuting on DVD January 29, 2008 from Fox Home Entertainment. In an all out battle between man and beast, a local sheriff teams up with a wildlife agent and a big game hunter to kill four bloodthirsty offspring from the first fearsome creatures of the original campy-horror film.

Contest ends at midnight EST on Monday, February 11th.

CLOSED! THANKS FOR ENTERING!

Official Rules

No member of Quick Stop Entertainment or their immediate families may enter.

No Purchase necessary to win.

Must be 18 years of age or older to enter.

All submitted entries must be received by 11:59pm EST on Monday, February 11th.

The winner must allow 4-6 weeks after notification of win to receive the product.

Quick Stop Thingamabobs: 2/4/2008

Filed under: Columns,Thingamabobs — UncaScroogeMcD @ 12:01 am

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The web. It’s a big place, full of plenty of distractions ““ some funny, some informative, some ludicrous, some disturbing, some inane, some profound. Each and every weekday, we present links to a few of our favorite finds”¦

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  • ah, Rutles Monday… Kicking off with a little “Get Up And Go”… (Thingamabob)

February 1, 2008

Party Favors: The Story Of A Mock And Roll Band

Filed under: Columns,Joe Corey's Party Favors — UncaScroogeMcD @ 12:39 am

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DETROIT – Augie called on Thursday afternoon to cancel out on attending the Norman Taurog film festival. He didn’t have his usual family emergency excuse which normally meant his ex-girlfriend was drunk and horny. This time he bailed because of band practice.

Never had Augie talked about playing music. This was a surprise. Not only was he in a band, but they had three gigs already lined up. His combo had to get extra tight so they could be impressive at the battle of the bands. He was curious about getting tour t-shirts made since that’s where the money is in the biz. He had big plans for Goldenrod.

I gave him the classic advice to make never sign away their publishing to wannabe managers. That’s how those record weasels rip you off. Pack your own rubbers cause they don’t call them skanks as sign of respect. He laughed. I asked where they’re playing and what time do they go on. It’s always good to support your local music scene. Augie wasn’t sure about the time. He was nervous because the first venue was Playstation 3 and all their gear is X-Box 360. What?

His group wasn’t a true rock band, but four people playing the Rock Band video game. He was bailing on me so he could practice a video game. We’re taking practice. I had to crank out the Allen Iverson: “I mean listen, we’re sitting here talking about practice, not a game, not a game, not a game, but we’re talking about practice.” Augie and three other dweebs were practicing pressing buttons on fake instruments. There would be no blistering solo riffing. They’d be typing. Even Kraftwerk wouldn’t consider this being in a band. Goldenrod didn’t need tour t-shirts, but the duct tape of reality to rip the denial off their eyes.

My old band opened up for the Flaming Lips. While it doesn’t make me a rock star, it does link me to Beverly Hills 90210. When you’re in a group, it’s all about duct tape, 9V batteries and deli trays — Not orange slices and rebooting. We rocked the world with instruments that made noise. We rocked out. This Rock Band seems to be four people playing that old Simon game except they want an audience to cheer them on. And the want adoration not merely because they are amazing at playing a video game, but that they are somehow rockin’ the world like The Strokes. After a little research, it seems that Augie isn’t the first guy with a Rock Band group that wants to sell t-shirts as if they’re the second coming of Super Tramp. There’s tons of faux-bands lurking in the rumpus rooms across America. I haven’t seen this much detachment from reality since Rob & Fab thought they were responsible for Milli Vanilli’s sound. If you want to play Rock Band, go ahead. But don’t act like you’re in a real rock band. Until you wake up in a puddle of vomit on the bathroom floor with a needle stuck in your vein and contemplating suicide, you aren’t in a band.

After playing Super Mario Brothers, I didn’t get business cards declaring myself an Italian Plumber. Did my friends believe that I captured giant gorillas that abduct royalty? Although after catching a severe case of Pac-Man Fever, I was banned from West Roxbury’s Osco Drugstore for tossing an open bottle of Geritol and eating the pills off the floor. Wakkka Wakkka Wakkkka.

If Guitar Hero is a wankfest, than Rock Band is a circle jerk. MTV games ought to include a jumbo jar of mayonnaise in the box. (Ask any former-McDonald’s employee about “special sauce” night.) When will we be overwhelmed with commercials for the latest “cool” fake disease: ADD 2.0? They must market pills to treat Adult Dork Disorder. They could hire Placebo to create the jingle.

A simple test to know if you suffer from ADD 2.0 is to buy the DVD for The King of Kong. If you envy the lives of Billy Mitchell, Brian Kuh, Steve Wiebe or Walter Day, you are afflicted. If you wish you could ignore a child’s plea for an ass wiping to keep Mario leaping over barrels, you have ADD 2.0.

The documentary exposes the ugly world of video arcade high scores. For over 20 years Billy Mitchell held the record for the greatest Donkey Kong game. But then out of a garage in Washington came Steve Wiebe’s score that destroyed Mitchell’s plateau. But nothing is simple as Billy’s longtime pals attempt to discredit Wiebe. They even resort to breaking into his house and taking his Donkey Kong game apart to see if he doctored the parts. Why exactly didn’t they get hauled off by the cops? These people are in their own universe and frighten me.

There’s tons of drama and bitchiness. It’s amazing how these people love to remember a time when hundreds would hover around an arcade to see amazing scores. Most of the kids I know that hung out at the video arcade did it to score smokes from the change guy and practice to be hoodlums. The bonus features on the DVD let us know that Billy Mitchell is not happy with how he came off in the edit. He’s a major prick during the 78 minutes. The scene where he tries to distract Steve’s record attempt by parading his busty wife past the machine is gold. This is the perfect geek out movie if you don’t feel like enduring your pals Rock Band faux show.

They strange news is that The King of Kong is being turned into a fictional movie. Why? Do they not remember what happened when Dogtown and the Z-Boys was dramatically transformed into Lords of Dogtown? How can Hollywood recreate the perfect hair of Billy Mitchell? They’ll cast Josh Brolin as Billy and call it No Country For Old Marios. Or if they go younger with Paul Dano in There Will Be Quarters.

LOST IN TRANSLATION

For the Harvard Square showing of There Will Be Blood, Daniel Day Lewis declares, “I drink your frappe!”

GOOD GAMES

While pretending to be a rock star via a video game is lame, I’m fully supportive of concept that boxing on Wii is a great cardio work out. After knocking out six opponents, I was a dripping ball of sweat. My hosts sent me off to the shower before they would let me sit on the sofa. I’m tempted to get a tattoo on my face to get some Mike Tyson respect.

While it’s not the same as getting your jaw knocked around the ring, my arms were sore from all the punches I gave those cyber pugilists. Next on the “to play” list is the Godzilla game. My claws want to tear apart Tokyo.

NEW SPRING FASHION?

While hanging out with pals and their newborn baby, I’m stuck by the thought: Why don’t they make Onesies in adult sizes? It’s the perfect summer wear. You just snap on your “shirt/shorts” and hit the party circuit with Paris, Sean Combs and Ms. Lohan. Time to call up my man in Hong Kong to get Party Favors back in the fashion industry. In a few months you’ll see Bea Arthur and Ned Beatty shaking their groove things in the Hamptons in their Onesies. Wonder if we can get Mickey Rourke as our spokesmodel?
Marc Jacobs better not steal this idea or I’ll brand an asterisk on his rawhide.

HOW THE GAME ENDS

Not to spoil the finale of The Wire, but I’m predicting the series will end with Baltimore in burning ruins and the only survivors being John Waters and the crew from Ace of Cakes. If Marlo has Chris and Snoop pay a midnight visit to Peter Angelos, he’ll be a hero in Charm City.

DVD SHELF TIME

The writer’s strike has kept the DVD player whirring during prime time. Thankfully there’s plenty of fresh stuff to explore when The Wire, Nip/Tuck and No Reservations isn’t scheduled.

This American Life is further proof that Showtime is beating HBO in developing exciting new shows. This is a video version of the NPR show hosted by Ira Glass. Each of the six episodes on This American Life: Season One‘s DVD focuses on various life stories. This the smoothest transition from radio to TV since Jack Benny went from aural to visual. Glass takes his desk into strange terrain in order to set the mood. It’s like how John Cleese opened Monty Python’s Flying Circus. The visual element of the show is top notch. These are more than Real People reports. Even though most of the stories are about people, my favorite two are about animals. One deals with a prized bull that was cloned. Turns out that the “son” might look like his dad, but he doesn’t share the same temperament. There’s a dramatic rush to the hospital when things go extremely wrong. The second best segment has a camera crew visit a modern hog farm. This had even me a bit disgusted at what science has wrought. Not that I’m giving up pork, but I now appreciate devouring mud raised pigs. This American Life: Season One is only available at Borders bookstores. Which makes sense since people who listen to the radio show probably read books.

Family Ties: The Third Season is best known as that period when Michael J. Fox was pulling double duty as Alex P. Keaton by day and Marty McFly at night. Luckily the show was shot on videotape so you can’t see his bleary eyes from his hours on Back the Future. This season provides the surprise of a baby on the way. Most of the season features the swelling Meredith Baxter Birney along with her popping out Andrew Keaton. This would be the final season for Tina Yothers to play the cute youngest child. Meredith looks extra sexy when she goes nuts at an Atlantic City casino.

Walker Texas Ranger: The Fourth Season reminds us what justice will look like when Mike Huckabee wins the presidential election. Chuck Norris will become the Secretary of Law and Order and Asswaxing in 2008. This season he goes undercover in “El Coyote” to stop illegal immigration. He snuffs out the drug trade in “Deep Cover.” Walker even deals with underbelly of high school athletics on “Point After.” This isn’t merely a TV show, this boxset is Chuck Norris’ vision for America. He’s dishing out his credentials with ever round house kick. Besides national issues, “The Avenger” has major buttkicking when the brother of an illegal arms deal sends an army of martial artists after Norris. As long as one of them isn’t Bruce Lee, how dare they think they can stop Walker!

Oswald’s Ghost is an investigation of JFK’s assassin from PBS’s American Experience series. For those who are new to the subject of Kennedy conspiracy theories, this is a concise and informative documentary. They dug up plenty of vintage footage to give a sense of what it was like as the presidential motorcade cruised through Dallas. There’s plenty of time spent exploring the cottage industry that has sprung up to exploit the various conspiracy theories. Too many people think that either Oswald was part of a group or a major patsy. The late Norman Mailer explains why he thinks that Oswald was the solo shooter, but couldn’t admit to his crime when he was abducted. Oswald’s Ghost debunks Oliver Stone’s JFK by point out Jimmy Garrison’s codecracking skills.

If you’re looking for a great series from the ’80s, Sledge Hammer! is perfect for Night Owl viewing. The show is about a cop who think Dirty Harry was a training film. David Rasche is hilarious as Sledge Hammer when he has tender moments with his .44 Magnum. Even though it was stuck against Miami Vice and Dallas, Sledge Hammer! lasted two years which is more than Police Squad. Both seasons are out on DVD. If you hunt around, you can often find them as part of a buy one get one free deal.

For hockey fans, I recommend The Rocket (Palm Pictures), a biopic about the great Montreal Canadians player Maurice “The Rocket Richard.” The film has an amazing cold feeling to the images. You might want to break out a sweater and a couple wool blankets before you hit play on the DVD. I almost got frost bite during the outdoor hockey rink action. Roy Dupuis brings out the beauty and brutality in Richard’s game. The Rocket was old school hockey in his ability to take control of the game with amazing stick play and grace on blades. Plus he could drop his gloves and beat the crap out of anyone. Imagine Wayne Gretzky with a right hook. Richard didn’t need a private enforcer. The ratings explanation warns of “historic smoking throughout.” Does this mean soon we’ll have people making money as “historical smoking consultants” on films?

GORILLA FOR SALE

Allan Melvin recently transferred into syndication heaven. While most of the world remembers him as Sam the Butcher (brother of Abdullah the Butcher), around the Party Favors World Headquarters, Melvin is beloved as the voice of Magilla Gorilla. He was also the voice of Drooper on the Banana Splits. His was great on military comedies. He was part of Sgt. Bilko’s crew and Sgt. Carter’s nemesis on Gomer Pyle, U.S.M.C. We’ll think of Melvin every time we put a T-Bone on the grill. Why wasn’t he honored by the Kennedy Center?

Also it saddens us that Suzanne Pleshette won’t be greeting us at the door of a Chicago apartment. Pleshette seemed like the kinda woman that had a fun, saucy streak. Hopefully the folks at Fox will release the final two seasons The Bob Newhart Show. Her legacy must be preserved.

OOH THAT CHIN HAIR

Is Britney’s new scummy man, Adnan Ghalib, going to make the Brazilian wax popular as the new beard style? Are all the cool kids growing ’em? If Adnan stood on his head and spoke, you’d think he was auditioning to be a new Vivid girl. After watching previews of Adnan’s Entertainment Tonight exclusive interview, there’s no need to discuss “What’s Britney thinking?” How can we talk brain power with a woman who has been out thought by KFed? It’s a miracle she can get the chips out of a can of Pringles.

Now that the new campaign slogan is “Your Vegas Is Showing,” you really should get a fresh waxing before flying into Nevada.

AMERICAN ROLES FOR AMERICANS?

Are we out of American actors for TV shows? It was bad enough when all those Canadians snuck onto the screen in the 20th century. We thought Lorne Greene and Michael J. Fox were like us, but they eventually showed their 55 yard line loyalty. We ultimately accepted them since Canada is the 51st state. But now we’re being overwhelmed with too many network shows that have folks from across the ocean pretending to be us. With Eli Stone on ABC, everyone in Trainspotting now has a network deal. Even the mechanical baby that walked on the ceiling has a CW series in development.

Are we supposed to believe that the latest batch of English dramas star the cast of American History X?

This is a national emergency. The Department of Education needs to go into overdrive to get acting schools to produce a finer grade of native thespian. We once put an American on the moon, can we at least get true a American back on the dial at 8 p.m.?

TROJAN TROUBLE

According to my Magic-8 Ball, the USC Trojans will be hit with major penalties this summer thanks to Reggie Bush’s time as a student-athlete-ATM. The school shall receive a Michigan basketball bitchslap vs. the SMU shut down. All of Reggie Bush’s games will be taken off the record books. The BCS will pile onto the ugliness. USC will have to hand back the hardware accumulated during his three seasons including the BSC trophy. The student bookstore will no longer be able to sell their National Champions t-shirts with those years included. The major hurt will be when the organizations demand the return of the BCS bowl money for the three prime games that featured Bush. There will be fireworks over a penalty check that totals more than $40 million.

Weekend Shopping Guide 2/1/08: Barbarians At The Gates

Filed under: Shopping Guides — UncaScroogeMcD @ 12:21 am

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The weekend’s here. You’ve just been paid, and it’s burning a hole in your pocket. What’s a pop culture geek to do? In hopes of steering you in the right direction to blow some of that hard-earned cash, it’s time for the Quick Stop Weekend Shopping Guide – your spotlight on the things you didn’t even know you wanted…

After 6 seasons of awkward and painful comedy, the brilliant Curb Your Enthusiasm (HBO, Not Rated, DVD-$39.98 SRP) comes to a close with a season that certainly lives up to the squirm factor of previous outings, as Larry goes through a divorce that’s exacerbated by a family of Hurricane Katrina refugees living in his home. Suffice to say, if you haven’t yet seen this season – do so. Bonus features include a conversation with Larry David and Susie Essman, an on-set featurette, and a gag reel.

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I’ve long been a fan of Monty Python alum Terry Jones’s series of historical documentaries, going back to his fascinating look at the Crusades. Jones presents the material with both a dramatic and affable flair, making intimidating subject matter as fascinating as it should be, while also illuminating oft misunderstood periods of history. His latest is Barbarians (Koch Vision, Not Rated, DVD-$29.98 SRP), a 4-part look at some of the most unfairly denigrated cultures of the ancient world, including in the Goths and the Celts.

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We’re already up to the penultimate volume of DC’s 4-volume collection, Jack Kirby’s Fourth World Omnibus (DC Comics, $49.99 SRP), and I’m already feeling the impending depression once this glorious visit to Kirby’s tales of the New Gods is wrapped in a few short months. The classic 4-color printing and texture is captured perfectly, and to have that all wrapped up in a classy hardbound edition is just icing on an already rich cake.

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The 4-part Pioneers Of Television (PBS, Not Rated, DVD-$24.99 SRP) documentary pretty much lives up to its title – featuring over 100 interviews, it explores the roots of late night TV, sitcoms, game shows, and variety. The disc also features extended interviews, for those left wanting more.

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It’s taken 3 years, but my nephew has now been fully consumed by the SpongeBob virus, and has become Sqaurepantsed. With that in mind, I can guarantee that he will watch the new episode collection – SpongeBob Squarepants: To Love A Patty (Paramount, Not Rated, DVD-$16.99 SRP) – a few dozen times. The disc features 7 episodes, an animatic, and a karaoke music video.

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The 8th season of ER (Warner Bros., Not Rated, DVD-$49.98 SRP) marked the swan song of Anthony Edwards’s Dr. Greene, leaving Noah Wylie as the last man standing from the show’s original cast. The 6-disc set features all 22 episodes, plus unaired scenes and the always welcome gag reel.

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Released in the late 70’s, The Encyclopedia of Comic Book Heroes (DC Comics, $19.99 SRP) was a multi-volume set of tomes presenting the histories of various comic book characters up to that point in the academic style of an Encyclopedia. Given full access to the DC library, author Michael Fleischer produced the first mainstream attempt at treating comics as an art form whose character histories were worth studying. DC has been re-releasing these long out-of-print editions, with the volumes on Batman, Superman, and Wonder Woman currently available.

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After whetting her appetite on The Shield, Glenn Close decided to jump into a TV series of her own with Damages (Sony, Not Rated, DVD-$49.95 SRP), which casts her as a complicated, heavily flawed top flight New York City personal litigator Patty Hewes, who spends the first season defending a wealthy CEO (Ted Danson) against a class action lawsuit. There’s plenty of intrigue to go around, most of it focusing on a first episode flash forward of Patty’s protégé Ellen Parsons… But I don’t want to spoil such a wonderful hook. Check out the complete first season, featuring commentaries, featurettes, deleted scenes, and more.

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Through my nephew, I’ve been made aware of Nickelodeon’s CD version of Muppet Babies meets the Get-Along Gang, The Backyardigans. The multi-hued menagerie of backyard adventures have released a celebrity-studded album of songs from and inspired by the show, The Backyardigans: Born To Play (Sony BMG, $11.98 SRP). I’m sure this will get plenty of play around here, and is sure to give the Spongebob album a run for its money.

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If you want a good lesson on how not to remake a film (and recent retake on The Stepford Wives wasn’t enough for you), then look no further than The Invasion (Warner Bros., Rated PG-13, DVD-$28.98 SRP) – boring, almost insultingly disposable remake of The Invasion Of The Body Snatchers starring Nicole Kidman and Daniel Craig as psychiatrists who discover that people are… well, you know… when they fall asleep. After watching this film, I must have been replaced a half dozen times. Bonus features include a trio of featurettes and a making-of documentary.

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Oh, Aqua Teen. I once loved you, and thought you were the bees knees. The episodes contained in the 5th season set of the once funny Aqua Teen Hunger Force (Warner Bros., Not Rated, DVD-$29.98 SRP) are a microcosm of just ho far the show has fallen over the years, relying less on the funny and more on the gross. Sad, really. The 2-disc set features 14 episodes, plus promos, deleted scenes, featurettes, and more.

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So there you have it… my humble suggestions for what to watch, listen to, play with, or waste money on this coming weekend. See ya next week…

-Ken Plume

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Trailer Park: Joel Moore and Jeremy Boreing

Filed under: Columns,Interviews,Trailer Park — admin @ 12:04 am

By Christopher Stipp

Archives? Right Here…

I’m awesome. I wrote a book. It’s got little to do with movies. Download and read “Thank You, Goodnight” right HERE for free.

I saw SPIRAL months ago.

You never quite know how many movies are out there that languish in the black hole of distribution hell but SPIRAL just felt like a step above a lot of its contemporaries. I wanted to see this one to make it but the odds are never in the favor of a film that has its own voice, its own sense of independence from the norm. That, alone, could have killed its chances but this film has proven itself for what it is: a Hitchcock-ian suspense thriller that delivers on its ability to be a fresh take on a genre that has been replaced in the mainstream by overtly horrific titles like SAW or HOSTEL.

Starring Joel Moore and Zachary Levi this modern tale of a guy who can’t get it together in a world that he has trouble navigating in (Moore) and a boss who has an equal amount of dysfunction in his own life (Levi) SPIRAL looks at what happens when the past is too much to be left there and what can happen when steps are made to move forward beyond it.

The film itself is superbly written and acted in but the real thrust of the film’s beauty is its cinematography and attention to the minute details of these character’s lives. Too often the brush strokes of a script want to accentuate the more visceral, eye-popping details of a character’s existence but SPIRAL takes its time to develop these people’s lives to the point where you start believing their existence, making the ending that much more thrilling.

The movie was one of the best thrillers I saw in 2007 and it was a delight to see that it’s not only going to make its theatrical debut in selected cities on February 8th and on video just a week and a half later on February 19th. The combination of Moore’s directing/writing and of Jeremy Boreing’s writing with Levi and Amber Tamblyn’s performances should prove to be the reason why this movie stands above most of the other independent fare that passes as film. SPIRAL demands to be seen as one of the best mind scramblers you can treat yourself to this winter.

I caught up with Joel Moore and Jeremy Boreing to talk about the process of making this film, about having to share writing duties, of Joel’s directing responsibilities and what it was like to see their written work come to life on the screen .

CHRISTOPHER STIPP: Hey, Joel, Jeremy.

JOEL MOORE: Hey, how are you doing?

CS: Good, good. This must be your third day of press. I can’t imagine how that’s been.

MOORE: Actually like five but it’s all good.

We’re really proud of this movie and we want to get it out to as many places as we can so the people can know about it. It’s really a dream come true for me and a movie that I think people will really enjoy and characters from actors that have spent a lot of time in the comedy world.

CS: Well, I’ve seen the film and I really liked it. Genuinely thrilling.

MOORE: Thanks. I really appreciate it.

CS: After seeing the movie, the character of Mason, which you play, doesn’t seem like a guy who really endears himself to the audience. I think people were supposed to like him in a way but the character tries at every opportunity to make it very tough to sympathize with his personality.

MOORE: It’s an uncomfortable character ““ it’s awkward. The nice thing about it is we went back and forth in the writing, Adam Green and I, the co-director of the film, and wanted to make sure it was a character that could be endearing enough and innocent enough that you could follow. And I think we did a good job.

JEREMY BOREING: When we first sat down to write the movie, the question came up several times ““ how do you write a film where the antagonistic character ““ he is an antagonistic character and he is the one who is the bad guy in the end ““ but we tried to maintain his innocence, not innocent in crime, but in his approach and motivation? I remember several people asked us if there were any fights on set and the truth is there weren’t but the closest thing to it was repeated conversation between Adam Green and myself. It was over (without giving away any spoilers) it was over the climatic scene with Joel and Amber.

And Adam, who brought his experience of HATCHET and love of horror to the film in a really positive way, helped us to really exploit the suspense and the scary moments of the picture. But he wanted that scene to be a certain way. He felt like it would align with Mason if he lost the ability to look back on the journey with any compassion. And the way I wanted to do it was very soft and natural looking. Now, if the scene were you’ve seen it so you know, what he does in that scene is he’s apologizing the entire time and that was sort of the compromise out of that conversation.

It’s one of the really inspired moments of the movie and it was born out of compromise of all the creative parts and our desire to keep Mason as likeable as possible. And then, of course, the other way we tried to do it was making the Berkeley character so outlandish. In the end he’s not the bad guy but we let him be the heavy throughout the film so there is at least a character that seems worse on the surface then Mason so we can balance out Mason and make him more likeable throughout.

CS: Jeremy, I’d like to ask you and Joel, and please jump in by all means since you guys co-wrote it, the character Zach Levi plays seems to be a Lothario. He’s almost a mean-spirited guy but he finds something in Mason and he sees himself almost as a protector. He plays two sides because he’s mean to everybody else but seems to like Mason. Why did you create him to be that way?

MOORE: We wanted to do something interesting with those two characters and have them mirror each other in a way.

Obviously, they’re very lonely characters and also have had some sort of trauma in the past. We give the audience hints of that as the movie progresses. And I think what is interesting is the difference between them is the way they reacted to those traumas. While the character Berkeley reacted by covering it up and trying to be outgoing and chauvinistic and being outgoing and just keeping himself in the spotlight so he cannot think about what’s going on.

Mason, in turn, wears his emotions on his sleeve and obviously reacted to his trauma by retreating into himself, so very neurotic and out of touch and awkward. It’s one of those reasons we put him as a worker in a phone bank because we wanted to put him around tons of people so the audience could see how awkward he is and how he wants to be involved and wants to deal with half these friends but doesn’t know how to because he doesn’t know how to relate to people.

And the other thing about the relationship is that Berkeley needs Mason just as much as Mason needs Berkeley. Mason is Berkeley’s ticket to still feeling like he is a good person. So he can be a jerk to everybody else in his life and he can be a jerk to Mason as well but at least he deals with Mason, whereas other people don’t. The scene between Tricia Helfer who plays Berkeley’s friend and did it wonderfully; I think she is just a class act, she kinda calls him out in the scene and says “He’s like your pet” and I think that is an important scene in the way Berkeley reacts to it. He says, yeah, I’m the same asshole who is a jerk to him from behind his back and in front of him and I am that guy but at least I’m his friend.

BOREING: I think that all three of the main characters deal with loneliness on different levels and as much as Berkeley seems like a cool guy but is abusive to women in his own way too. He is dealing with whatever the upbringing that sort of is implied throughout the picture that maybe the two of them share a similar history. It manifested itself in different ways.

Berkeley’s inability to have meaningful relationships with any of these women throughout the movie I think is part of the reason. And the same with Amber. Why would a girl like Amber wind up with a guy like Mason? I think why these three characters invest in each other is because they are the only three people they have to invest in. And I think that is just born out of the lonliness they have. They are isolated souls in a way and it manifests itself in different ways as it filters through their personalities. One is a womanizer, one is a chatterbox, and one of them may or may not be troubled but they are all dealing with a fundamental issue.

CS: Could you talk about the writing process itself, i.e. co-writing? Where did the process begin?

BOREING: Basically, I wrote the movie but the only way I could convince Joel to be in it was to give him credit.

MOORE: The movie started from a short film I had written and I brought it to Jeremy and he said “Let’s make a picture out of it.” So we took the idea from the short and did a lot of character development. It was an interesting process because we just locked ourselves in my living room and worked around a movie I was shooting at the time. We wanted to fill out the depth of these characters and took a lot from where we were in our life. A great friend of ours, Todd Caldwell is a jazz musician and has a bunch of jazz songs. So we thought it would be great to actually score this as a jazz score. We brought Todd together with Michael Fish Herring and the two of them scored a what I think is the best part of the movie: the score. It’s phenomenal. It’s a full jazz score and digital jazz ““ all live jazz. And you never see that. It’s analog. You don’t see anything except a classical score. So we knew we were taking a chance in scoring with jazz elements. We didn’t know what would fit where and how effective it was ““ it was a hard and difficult process.

CS: And certainly you co-directing, co-producing, writing, what was that process like having to navigate with so many hats on your head? Did it help the performance? Did you find that you were constantly trying to stay one step ahead ““ thinking about things as you were doing them?

MOORE: It was interesting. I knew that I wanted to work with Adam again on something but I didn’t know that as soon as he finished HATCHET, 5 months later, we agreed to do SPIRAL. And we had been talking the whole time about HATCHET and trying to find something we can work on so it was just a delight to grab this. Adam and I worked together very well.

Sometimes you don’t know how co-directing is going to go ““ two different people – but because we did so much work before, looked at shot lists and did everything that we could before we got on the set everything was figured out. And, of course, life and being on set shows you about having to deal with being thrown for loops. But we were prepared for the loops and Adam and I are very creative guys and met at a level of hustle and passion and creativity.

We didn’t not make our days very often. We rarely went into overtime. There were a handful of times we had to push over our normal 12 hours. But it went really well and a lot of that I have to give credit to Craig Borden, our first assistant director who also worked on HATCHET and our local crew in Portland, Oregon, my hometown. I set this in places that I lived in growing up. Mt. Tabor, where Mason played basketball ““ that’s where I played basketball growing up. Amber and Mason would go feed ducks ““ that’s where I would go when I was 4 years old. Portland is a beautiful backdrop for a film and it was wonderful to go to all these places that I knew. And it also helps in writing the film as well because then you know what you are dealing with, you know the locations.

CS: Based on that, and certainly, Jeremy, chime in, after you finished the script and were in the process of creating it while you were shooting, did you find that there were some portions of the script that worked better than others?

MOORE: Basically everything that I wrote in the script stayed and the things that Jeremy wrote were cut.

(Laughs)

Jeremy had written a lot more than I had and is a very talented writer and he knew a page count that made sense for what we were shooting and was able to get the dialogue and a script that we could shoot. One of the things we also did that, again, since it was our first movie, was to create scenes in the same place because we couldn’t shoot in 25 different locations. We needed a solid 4 or 5 main locations and then we could go pop out and do an outside shot or a rain shot or do whatever we needed but it needed to take place in these 4 or 5 locations so that we could shoot for 5 days in one place. We needed to get everything we needed done. And then go 5 days and shoot somewhere else.

It really helped in scheduling for us to get this done in 18 days.

BOREING: I’ve written things and Joel hadn’t done as much as that but he made films and I hadn’t been a part of that process. I probably had more moments of being not so much surprised but interested in the distinctions between the way I thought things would be on the page and the way they wound up being.

One of the coolest moments for me in my life was being not only a writer but a producer of the film too. As a producer of the film I was party to the hiring of the crew and the winding up of equipment and the spending of the money. But until that first day we walked on set, that beautiful cemetery in Portland, Oregon and saw all these trucks and cranes and all these people and extras everywhere ““ even knowing theoretically they were going to be there seeing this fully moving big production of a feature film, it was really surprising in an emotional way to me.

And then also the scare moments ““ Adam and Joel put together a shot list and have a lot of experience in that field ““ in how to create scare and amplify the suspense and there were moments on set where I was just really amazed at how he could take just a few words off the page and turn them into being great. One of the scenes with the homeless guy on the street playing a saxophone and the way Mason flashes back to a moment back earlier in his life with that exact song being played on a record and the girl scared him. That was written in the script but to see that come alive ““ that visual creativity ““ the way Adam and Joel put it together was not surprising, that’s not the right word, but it was inspiring and exceeded my expectations for sure.

CS: Based on that, Joel, coming off of HATCHET with Adam Green ““ these movies are two different kinds of beasts. What was it like taking this script – HATCHET, where you were on one side of the camera and now taking SPIRAL, where you were doing many jobs ““ what was vital to keep things to keep the suspense level up? Was it a try this try that, see what works, what doesn’t work…Did you know doing certain things was the way to keep things suspenseful in creating this movie?

MOORE: We made sure that we didn’t go too long without having a moment of ““ a suspense moment/a scare moment, so that people, the audience wouldn’t just get scared…We just wanted to remind them that while things were going well between Amber and Mason that he’s dealing with some heavy stuff that’s still haunting him. There is just something that is really disturbing him and he can’t get rid of even though he’s met this wonderful gal and is making him normal as he’s ever been. He has, like, 7 lines in the whole movie and goes about 40 minutes without saying much of anything and then just spouts off his idea of painting and art and what it means and there’s this pause at the end and Amber says what has hurt you and it was at that moment you’re like this dude is getting it, this guy is opening up and maybe this is the girl who is going to bring him out of where he is. Right after that we throw in this kind of shocking image of something of a flashback of his that pulls you back.

CS: What was that connection you wanted to make with art and jazz as it relates to Mason’s psychosis?

BOREING: The film starts out as an exploration of loneliness and the way it affects these three people and the world right now is we have more contact with people and we are all better attached and connected than ever before but we are constantly on guard at the superficiality that relationships can become when every thought you have can be instantly communicated and texted…then there’s not that depth of thought and reason.

I think we are all kind of struggling with that and it’s something Joel and I talked a lot about in the writing of the film. I think, in answer to your question specific to Mason is that he, like a lot of us, wants to be the cool guy.

It’s funny, a lot of actors try to define what is cool for the country but none of them would have been considered cool in high school. If they were cool in high school, they would have gotten the girl, gotten married when they were 18 and would not have moved to L.A.

So, there is this interesting phenomenon that the people who are in the arts can sort of relate to this loneliness. Mason can’t do a 9 to 5 job out in the world and with the fluorescent lights and the headset and timecard he can’t be himself, he can’t relate in that environment. And a lot of us who come out here are that way ““ exaggerated to the degree of a Mason but when he’s at home he is immersed in the music that he loves and the art that he loves and thinks that he’s knowledgeable about things that he can relate to and open up to be the artistic, insightful guy and again, that is Joel, or that is Zac and that is Adam Green, even Amber Tamblyn. They are not at this extreme as Mason ““ we are telling a story here that is fiction – but then we can all relate.

The jazz and the oil and canvas is probably the least accessible art forms as far as the general population is concerned and we are not claiming to be those guys either but we wanted to pick the ones that were the least accessible because Mason does relate to them. He is a super intelligent guy. He does understand the nature of jazz and the nature of visual art and that’s where he thrives. And, unfortunately, the world doesn’t know what to do with a guy like Mason and just as unfortunately with his personality traits he doesn’t know what to do with himself either. He can’t find the conformity necessary to function. And I think the reason we picked jazz is because we had those things in our environment. Like Joel said, our friend is a jazz artist and I think they just lent themselves to the story we were telling.

CS: And on the process side of things, with the budget you had as you were shaping the script into an actual movie, did you find roadblocks along the way, things you wanted to do but couldn’t because of the budget or were you able to execute everything to get this story told the way you wanted to see it be told?

MOORE: Um”¦.a mixture of both of them. We wanted the movie to be a small budget movie because we knew we were going to do it ourselves. We wrote it and again, it doesn’t have an incredible amount of locations and we kept the imagery and action scenes at a level that wasn’t a huge car chase ““ that’s million dollar stuff in and of itself. So, we kept it within our budget. We knew what was possible for us. And we even had moments within that budget that I think one of the important things to me was to be able to shoot this on film we shot it on Panavision cameras and Kodak film and I think that’s where a lot of the cinematic beauty comes from. It has a warm feel and you are able to do so much with the film with the lighting because we had a great crew.

But the visuals in this movie are what drives the movie because a lot of this movie are just two people talking and the cameraman is playing a character, a part in this movie ““ voyeuristically speaking. He is watching Mason as he’s going through his struggles. All of that was accessible to us. Because all of that is creating, between Adam and I, how the shot is going to look. We had these long shots of steadicam just moving around the world and one of my favorite shots in the whole movie is when Mason comes in from talking to Amber on the street and not inviting her up because he obviously has paintings of this other woman on his wall and he’s not ready for that transition. Mason looks out, looks at the paintings, and then storms into the bathroom. That shot right there is just one shot. It just moves all the way around and introduces you to the block where Mason spends 90% of his time.

CS: And did it take a long time to get the tracking shot to get something like that to go off? How many takes?

MOORE: Well, thanks to the talents BJ (McDowell), our steadicam operator and Dustin (Pearlman) and Lewis (Fowler), our camera guys ““ the three of them were stolen from the HATCHET set because they did such a great job there and brought them up to Portland. They are the big reason why we could get away with a lot of steadicam shots. We didn’t have to do a lot of wheels and tracking because it takes a lot more time to set that up. We did do all our tracking shots with a steadicam and we did do some tracking shots still, we put some on a dolly and wanted some things to be moving so we put on a three foot slider that we just put up sticks so we could just move the camera back and forth. So there were some tracking shots but 90% of what is assumed to be tracking shots is actually done on a steadicam. It allowed us to move a lot quicker and a lot more fluid and have more creation of the shots. And tracking also sometimes limits. If you are going to set up a dolly that is five feet ““ it only moves one way. If it’s a shot that is coming from Mason to a doll sitting in a chair that is obviously imaginary, we want to pull from that all the way over to Mason and see the chair in the shot. You can’t do that on a dolly. You can but it’s easier to do it with a steadicam. A lot of these shots were tough on BJ, which is good. We tried to be as hard on our steadicam op as we could.

CS: Was this really a movie by committee? Obviously there was a lot of harmony going on between a lot of people but what was that dynamic like having a lot of people having their hands in the process where you have a writer-director-producer being one guy?

MOORE: It really was a movie by committee and it was a special process because it was. While we were able as a team to understand we had limited time every day and only three and a half weeks to do the film, everybody was just on their feet working hard everyday and wearing different hats, our line producer was our UPM, our writer was our producer in Jeremy, and we brought Cory on early in the process because of his strength producing and just came off of HATCHET and the two of them working together just helped the project become so fluid and EVERYBODY would put their hands in whatever way they could, whether it’s just moving a light to try and get a shot done, and somebody running around saying, “OK I’ve got 7 minutes. We got to light this in 7 minutes and just pop it in.” And our crew, Sarge, and the whole crew of electricians, we just had a crew that was really hustling on the set. It was cool and unique because people knew that we were making a unique piece here.

BOREING: And I do consider SPIRAL, which doesn’t mean it isn’t flawed ““ it’s flawed in it’s writing and acting and directing and everything – but it is a piece of art the same way a painting has flaws but it’s still a piece of art. It’s different than an action movie. We knew what we were doing and our hope is that we delivered something that folks would enjoy as one big painting in all different aspects.

MOORE: It was a movie by committee, that’s true but the better way to say that is that as the process went on, our natural gifts emerged in a way that maybe we didn’t know so, not that there weren’t any bumps and bruises along the way, but no collaboration is completely painless but as we went forward we all learned where we can trust each other and didn’t have the right skill sets to deal with certain problems. It wasn’t a committee decision every time a decision needed to be made, it was a collaboration of certain kinds of people making certain decisions. Still, one person made decisions about the picture but there were 10 of us sitting around trying to figure out what something costs and funneled into these natural roles. It’s a lot easier to be collaborative and productive but it was the way we all got through this process successfully.

CS: And gentlemen, if I just had one more question for you both, after the film was done filming and you are now in the editing room, what were some of the greatest surprises you saw when it was finally coming together as a coherent film? We you surprised by things that you didn’t think were present that popped up on the screen?

MOORE: I sort of took the reign in the editing in this movie and it was a great process. I put together this movie wonderfully but it was a two hour cut of it and we knew it had to be an hour and a half so we knew that we had to take 30 minutes out of this movie. So then we went into this frantic mode of everybody trying to give notes and nobody wants to cut any part of it. Nobody wants to cut anything that they have spent money and time on but we made some big cuts early on and lost some things that we wanted to have in this movie. And then I went back and cut things between the scenes here and there ““ cut a scene short here ““ maybe cut some dialogue and as I did that after my first pass of the movie as a whole we ended up 15 minutes shorter. So then we decided that we needed to put those scenes back in and cut the fat out and ended up with a movie that we didn’t lose one single scene that we needed that we wanted to give the audience.

This movie is developed around kicks I guess ““ the mystery of what’s going on ““ what is Berkeley going to do with the waitress, how is he going to deal with Amber’s character ““ all these things ““ all scenes lead to the final shocking end and to get rid of a scene gets rid of the facts that we needed to tell the story. You could actually cut all the fat out between and keep the movie. It was really a nice with what we ended up with and, I hope, entertaining.

To us it’s an accomplishment because it’s what we wanted to tell.

CS: Thank you gentlemen for being able to talk to me today. I appreciate it.

Absolutely.

Win BLIND DATING on DVD!

Filed under: Contests — UncaScroogeMcD @ 12:02 am

We’re giving away, in conjunction with Fox Home Entertainment, five (5) copies of BLIND DATING on DVD.

Danny (Chris Pine, Star Trek 2008), is smart, handsome, popular, and blind”¦ and not just physically: He also can’t see how wild women are for him! Even his sexy therapist (Jane Seymour, Dancing With The Stars) can’t keep her clothes on around Danny! After a series of painful “blind dates” set up by his brother Eddie Kaye Thomas (American Pie), Danny falls for a young Indian woman (Anjali Jay), and finally everything seems picture perfect. But when cultures clash and she reveals that she’s been promised to someone else (Sendhil Ramamurthy, Heroes), Danny must prove to her that love is more than meets the eye.

Contest ends at midnight EST on Friday, February 8th.

CLOSED! THANKS FOR ENTERING!

Official Rules

No member of Quick Stop Entertainment or their immediate families may enter.

No Purchase necessary to win.

Must be 18 years of age or older to enter.

All submitted entries must be received by 11:59pm EST on Friday, February 8th.

The winner must allow 4-6 weeks after notification of win to receive the product.

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